Chief Product Engineer – Audio Technology

🕒 Setembro 22

🏄 California, Massachusetts, +1 estados a mais – Remoto

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💵 $205.800 - $282.900 / ano

⏰ Tempo Integral

🔴 Especialista

🧑‍💻 Engenheiro Full-stack

🦅 Patrocina Visto H1B

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👻 Score fantasma 1%

infoinfo

🗣️🇺🇸🇬🇧 Inglês obrigatório

Assembly

DAC

Python

RTOS

C++

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Logo of Bose Corporation

Bose Corporation

5001 - 10000 funcionários

🚘 Automotivo

🏭 Manufatura

🍽️ Alimentos e Bebidas

💰 $430.200 Equity crowdfunding em 2017-12

Automotive • Manufacturing • Food & Beverage

<Bose Corporation> é uma empresa global de equipamentos de áudio que projeta, fabrica e vende produtos de som para consumidores e profissionais, incluindo fones de ouvido, fones de ouvido intra-auriculares, alto-falantes, sistemas de home theater, sistemas de PA portáteis e headsets de aviação. A empresa opera com varejo online direto ao consumidor, oferece planos de proteção e programas de troca, além de fornecer serviços de suporte como reparos e presentes corporativos. A Bose enfatiza o desempenho de áudio premium, tecnologia de cancelamento de ruído e marketing orientado para estilo de vida.

Descrição

• Align product engineering with product, IP, and licensing strategies • Serve as principal technical architect for proprietary consumer audio and hearables technology • Package patented algorithms, hardware/software architectures, and software stacks into modular Reference Designs or IP blocks • Define technical boundaries for licensing portfolios, including IP blocks, SDKs, and reference hardware • Oversee optimization and integration of audio code libraries across wireless audio SoC and DSP platforms • Oversee comprehensive Technical Data Packages, including reference designs, tuning tools, SDKs, APIs, reference models, acoustic guidelines, DSP libraries, and documentation • Lead development of developer-facing software tools and GUI-based tuning utilities • Provide technical support, reference tuning, and architectural reviews for licensees and ODMs • Partner with Legal and IP teams on patentable innovations and licensee compliance validation • Mentor audio, DSP, firmware, and hardware engineers toward scalable licensing platforms

🎯 Requisitos

• 12+ years in consumer audio, acoustics, or hearables product development • At least 4 years managing software IP delivery, technical transfers, or external licensing integrations • Deep expertise in real-time audio processing software • Fixed-point math optimization • Assembly-level vectorization, including NEON or Tensilica instruction extensions • Low-latency scheduling • Expertise in ANC/biquad design, Spatial Audio/HRTF, AEC, Wind Noise Reduction, and ML-based Voice Pickup • Understanding of Bluetooth LE Audio/Auracast, microphone arrays/beamforming, and codecs including LC3, LDAC, and aptX • Fluency in C/C++, Python, RTOS, Bluetooth LE Audio pipelines, Auracast, and codecs including LC3, AAC, and LDAC • Understanding of microphone array geometries, transducer frequency responses, and ADC/DAC latency paths • Ability to present complex technical concepts to business stakeholders, IP attorneys, and external executive teams • Bachelor’s, Master’s, or Ph.D. in Electrical Engineering, Computer Science, Acoustical Engineering, or a related technical discipline

🏖️ Benefícios

• Bonus programs • Comprehensive health and welfare benefits • 401(k) plan • Exclusive wellbeing perks • Generous employee discount • Compensation tailored to skills, experience, education, and location

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