Senior Game Systems Designer

Vaga não está no LinkedIn

🕒 Março 20

🇨🇦 Canadá – Remoto

⏰ Tempo Integral

🟠 Sênior

⚙️ Engenheiro de Sistemas

🗣️🇫🇷 Francês obrigatório

🗣️🇺🇸🇬🇧 Inglês obrigatório

Flux

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Logo of Ludia

Ludia

201 - 500 funcionários

Fundada em 2007

🎮 Jogos

📱 Mídia

💰 $1.500.000 Series A em 2007-04

Gaming • Media

Ludia é uma empresa de jogos móveis e uma subsidiária da Jam City, Inc. , com sede em Montreal, Canadá. A empresa é conhecida por desenvolver jogos móveis populares como DC Heroes & Villains e Disney Wonderful Worlds. A Ludia enfatiza a criação de jogos envolventes e imersivos e foi reconhecida como um dos principais empregadores de Montreal. A empresa acredita no futuro dos jogos para dispositivos móveis e convida os usuários a se juntarem à sua vibrante comunidade.

Descrição

• Take ownership of large sections of the game and oversee multiple game systems. • Design meta-games, economies, gameplay, and any other required game systems from A to Z. • Anticipate complex issues and resolve them before they occur. • Turn complexity into simple, fun player experiences by analyzing, abstracting, and conceptualizing deep systems down to their essentials. • Design with a focus on fun, user experience (UX), and product metrics (KPIs). • Apply systems thinking to creative processes and problem solving. • Create game systems from scratch, balance them, and develop your own tools if necessary. • Use spreadsheets, projections, system prototypes, simulations, resource flows, flowcharts, game loops, progression curves, and any other tools needed to design and communicate clear, functional game systems. • Apply well-established theoretical and industry best practices (e.g., Rational Game Design, compulsion loops, etc.). • Produce sustainable game design documentation to facilitate feature integration and rebalancing at any point in a game's lifecycle. • Collaborate with other designers, creative leads, stakeholders, and disciplines to design game systems that work together holistically across all fronts (fun, UX, monetization, engagement, retention, etc.). • Mentor other designers in your discipline and help them grow. • Support the project at a fundamental level.

🎯 Requisitos

• More than 6 years of experience as a professional game designer. • Deep knowledge of and experience with Free-to-Play Live-Ops and content pipelines. • Advanced proficiency with spreadsheets and other design tools. • Strong mastery of game data structures and configuration at a technical level. • Thorough understanding of the commercial appeal of games, including audiences outside your personal player demographic. • Bilingual in French and English.

🏖️ Benefícios

• A 100% flexible work environment: work from home, from our offices in the heart of Old Montreal, or in a hybrid arrangement; • Flexible hours; • Social events to connect with colleagues; • Healthy lunches, coffee and tea, and provided lunches; • Access to our gym and to virtual and in-person classes from your first day; • Partial reimbursement of STM/RTM transit passes; • An impressive health plan and a 24/7 virtual clinic; • Group RRSP with employer contribution, internal referral bonuses, and a bonus program.

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