CAD Graphics Engine Software Engineer

🕒 Março 18

🏄 California – Remoto

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💵 $145.000 - $195.000 / ano

⏰ Tempo Integral

🟡 Pleno

🟠 Sênior

🧑‍💻 Engenheiro Full-stack

👻 Score fantasma 42%

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🗣️🇺🇸🇬🇧 Inglês obrigatório

C++

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Zoo

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🏭 Manufatura

Hardware • Manufacturing

A Zoo cria infraestrutura para design de hardware. As demandas de design superaram a infraestrutura de design de hardware atual. Estamos lançando a base para um kit de ferramentas de design de hardware moderno, para que você possa criar novas ferramentas de design nunca antes possíveis.

Descrição

• Develop and maintain CAD modeling algorithms (editing brep data structures, developing topological algorithms, etc) • Develop and maintain rendering code within the graphics core of the CAD engine • Implement and continuously improve various low-level and complex architectural systems that interface with Graphics APIs, modeling, rendering, and proceduralization pipelines • Analyze code for performance and optimization opportunities as it relates to load times, memory usage and platform-specific performance issues • Become an expert on our product strategy and customer use cases in order to provide the best solutions to our growing customer base • Document functionality and implementation details for production and other Engineers

🎯 Requisitos

• B.S. in Computer Science or a related field, or equivalent professional experience • Proficiency with C++14/17 • Substantial experience with 3D graphics, rendering, and modeling algorithms • Substantial experience with 3D Graphics APIs such as Vulkan or OpenGL • Experience with GPU computing APIs such as CUDA • Strong familiarity of the inner workings of CAD 3D editors such as Blender, Maya, Solidworks, AutoCAD, or equivalent • Familiarity with Git • Experience working with both low-level and visualization-focused aspects of a graphics pipeline

🏖️ Benefícios

• Competitive equity • Full benefits package

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