Technical UI Designer

🕒 il y a 28 jours

🇺🇸 États-Unis – Télétravail

⏰ Temps Plein

🟡 Intermédiaire

🟠 Senior

🎨 Designer Produit (UI/UX)

🗣️🇺🇸🇬🇧 Anglais requis

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Logo of Unknown Worlds Entertainment

Unknown Worlds Entertainment

11 - 50 employés

Fondée en 2001

🎮 Jeux vidéo

Gaming

Unknown Worlds Entertainment est un studio de développement de jeux vidéo reconnu pour créer des expériences de jeu uniques. Il est à l’origine de titres salués par la critique tels que la franchise Subnautica, Natural Selection 2 et Moonbreaker. L'entreprise est reconnue pour son innovation dans le genre des jeux de survie et a reçu de nombreuses distinctions, dont des nominations et des prix pour la direction artistique et le game design. Unknown Worlds Entertainment s’engage à développer de nouveaux jeux ambitieux et recherche des développeurs passionnés pour rejoindre son équipe internationale.

Description

• Own UI implementation from wireframe through final polish across all target platforms. • Break down UI features into widgets, structures, classes, and data-driven components that support gameplay needs. • Collaborate with UI/UX design, UI art, technical design, and engineering to deliver interfaces that are functional, performant, accessible, and visually polished. • Implement responsive animations and interactive UI behavior that react to gameplay events, player input, and internal UI states. • Advise on implementation approach, including Blueprint vs. native code, architecture, structure, and workflow choices. • Optimize and debug UI/UMG and Blueprint issues to meet platform performance targets. • Improve Technical UI Design workflows, pipelines, organization, and documentation; contribute feedback throughout the UI creation process.

🎯 Exigences

• 5+ years of experience as a Technical UI Designer, including at least one shipped Unreal Engine title in a Technical UI Designer role. • Proficiency with UMG, Blueprints, and Enhanced Input. • Strong understanding of Unreal UI architecture, lifecycle events, state management, and UI-specific performance considerations. • Experience implementing animated, responsive, data-driven UI components such as HUDs, health bars, popups, and action prompts. • Deep understanding of UI/UX, game usability, interaction design, visual design, and modern video game UI best practices. • Strong debugging and documentation skills, with the ability to diagnose visual and logic-related UI issues. • Self-starting, organized, collaborative, and comfortable working remotely with minimal oversight. • Strong written, verbal, and visual communication skills. • Good understanding of art fundamentals, animation, and aesthetic judgment.

🏖️ Avantages

• Annual professional development • Home office stipends • Paid time off for volunteer/non-profit work

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