Advanced Software Engineer, Gameplay

Emploi pas sur LinkedIn

🕒 il y a 10 jours

🗣️🇺🇸🇬🇧 Anglais requis

Unreal Engine

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Warner Bros. Discovery

10 000+ employés

📱 Médias

🎮 Jeux vidéo

💰 €17 500 000 000 Post-IPO Debt - Warner Bros Discovery en 2025-06

Media • Gaming

Warner Bros. Discovery est une entreprise mondiale de premier plan dans le domaine des médias et du divertissement, qui crée et distribue un portefeuille diversifié de contenus et de marques à travers la télévision, le cinéma et le streaming. Son portefeuille inclut des chaînes et plateformes majeures comme Discovery Channel, HBO Max, discovery+, CNN, DC, HBO, HGTV, Food Network, Warner Bros. Motion Picture Group, Warner Bros. Television Group, Warner Bros. Games, New Line Cinema, Cartoon Network, Turner Classic Movies et bien d'autres. L'entreprise opère dans le monde entier avec des bureaux dans 30 régions et de nombreux sites de studios et d'entreprises (notamment à New York, Atlanta, Burbank, Culver City, Leavesden, Hyderabad et plus encore).

Description

• Develop and implement key gameplay systems and features, with a focus on building extensible architecture to support online, evolving gameplay in a live environment. • Work closely with the design team to build core gameplay systems and supporting tools. • Work closely with the project engineering team to architect and develop high quality, low-latency, and highly responsive code. • Participate in all parts of the development process from concept through to live-ops. • Develop and implement key game systems and features, as well as integrating with internal and external shared services and libraries. • Perform peer code reviews and champion a high standard of code excellence. • Mentor junior engineers and provide design guidance on new features. • Work with design and product teams for feature viability, costing, design completeness, and risk assessment.

🎯 Exigences

• 8+ years of professional software engineering experience, working on cross-functional teams. • Experience on at least one successfully-published large-scale multiplayer online game title or equivalent. • Bachelor’s Degree in Computer Science (or a related field) or equivalent work experience. • Proficiency in C++ (Templates, Exception Handling, Multi-Threading, etc.). • Experience managing a high functioning team of software engineers • Computer Science fundamentals in object-oriented design, algorithms, and data structures. • Strong 3D Math (Linear Algebra, Vector/Matrix Math, Quaternions, etc.). • Proficient experience with the Unreal Engine (Core systems, player input, game modes, user interfaces, etc.). • Exceptional understanding of all game development disciplines and their inputs into the content pipeline. • Strong problem solving, debugging, and troubleshooting skills.

🏖️ Avantages

• Career defining opportunities • Thoughtfully curated benefits • Support for exploring and growing into your best self

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