
11 - 50 employees
Founded 2018
🎮 Gaming
👥 B2C
Gaming • B2C
Colonist is an online multiplayer board-game platform (Colonist. io) positioned as a free web and app-based alternative to Settlers of Catan. It provides rooms, ranked and casual play modes, bots, leaderboards, spectate mode, chat, maps and expansions, turn timers, and a membership option for access to all maps and expansions. The service is consumer-facing and focuses on enabling players to play online with friends or strangers via browser and app.
đź•’ July 28
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11 - 50 employees
Founded 2018
🎮 Gaming
👥 B2C
Gaming • B2C
Colonist is an online multiplayer board-game platform (Colonist. io) positioned as a free web and app-based alternative to Settlers of Catan. It provides rooms, ranked and casual play modes, bots, leaderboards, spectate mode, chat, maps and expansions, turn timers, and a membership option for access to all maps and expansions. The service is consumer-facing and focuses on enabling players to play online with friends or strangers via browser and app.
• Create high-quality UI designs that set a new standard for creativity and usability • Create animations and motion that make interactions feel alive and intentional • Collaborate with developers and QA to ensure designs ship as intended • Identify and solve visual problems without waiting to be asked
• Strong portfolio showing game UI, interaction design, or animation work • AI first-mindset. We see AI fluency as a real multiplier • Proficiency in Figma or equivalent tools • Solid grasp of animation principles and motion design • Understanding of game mechanics and how UI serves gameplay • Clear, structured written communication; this is a remote, async team • Nice to Have: Basic scripting for prototyping (JavaScript, C#, or AI-assisted tooling) • Game sound design experience
• Unlimited vacation • Yearly team offsite • Full work equipment • Budget to experiment with any AI tool you want • Stock options: you'll own a piece of what you're building • Access to all company metrics and internal discussions
Apply Nowđź•’ July 22
Concept Artist responsible for developing visual concepts for Oxide: Survival Island at HyperHug. Collaborating with a global team to create engaging in-game assets.
🗣️🇷🇺 Russian Required