
201 - 500 employees
Founded 2011
📣 Marketing
💼 Consulting
✈️ Travel
💰 $12M Series B on 2013-10
Marketing • Consulting • Travel
CrazyLabs is a top casual, hybrid, and hyper-casual mobile games developer and publisher, with over 6 billion downloads. Founded in Israel 10 years ago, today CrazyLabs has offices in China, Macedonia, Germany, and Ukraine, along with five gaming hubs in India, Israel, Turkey, Serbia, and Cape Town. The company specializes in mobile gaming, casual games, game portfolio management technology, mobile marketing platforms, and game analytics. CrazyLabs focuses on various categories including Hyper Casual Games, Lifestyle Games, and Casual IP Games, and is known as a top mobile publisher in the free-to-play mobile games market.
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201 - 500 employees
Founded 2011
📣 Marketing
💼 Consulting
✈️ Travel
💰 $12M Series B on 2013-10
Marketing • Consulting • Travel
CrazyLabs is a top casual, hybrid, and hyper-casual mobile games developer and publisher, with over 6 billion downloads. Founded in Israel 10 years ago, today CrazyLabs has offices in China, Macedonia, Germany, and Ukraine, along with five gaming hubs in India, Israel, Turkey, Serbia, and Cape Town. The company specializes in mobile gaming, casual games, game portfolio management technology, mobile marketing platforms, and game analytics. CrazyLabs focuses on various categories including Hyper Casual Games, Lifestyle Games, and Casual IP Games, and is known as a top mobile publisher in the free-to-play mobile games market.
• Own Glow's systems, features, and live events from concept through live operation • Set the design direction and shape how players experience the game • Lead and mentor a team of 2–4 game designers • Set standards, review work, and develop the design team's craft • Manage the level designer and oversee level design direction and quality • Drive design decisions using player data and KPIs • Form hypotheses, read results, and iterate quickly • Design and balance LiveOps events, limited-time content, seasonal events, and re-engagement flows • Structure and contribute to the product roadmap • Translate design priorities into a clear, sequenced plan • Collaborate with the art team to align visual execution with design intent • Work with the economist on economy design and balancing • Write clear, precise GDDs and design specifications • Act as Glow's design authority, make decisions, own outcomes, and flag risks early
• 5+ years of Mobile F2P game design experience • 2+ years in a lead or management role • Management experience is a must • Portfolio of shipped mobile F2P games • Deep expertise in casual game design, including progression systems, engagement loops, feature design, and economy design • LiveOps and events experience, including designing, balancing, and shipping live events on a live game with a large active player base • Proven ability to lead and manage other designers • Strong analytical instincts and comfort with dashboards, KPIs, retention data, and monetization data • Experience structuring and contributing to a product roadmap • Excellent written communication and ability to produce clear, specific, and actionable GDDs • Working knowledge of AI tools in a game design workflow • Working within the European time-zone • Experience with fashion, social, or PVP features in mobile games (nice to have) • Familiarity with Unity and ability to navigate and work within the engine (nice to have)
• Annual team trip • Global holidays celebration and presents • Birthday presents • Job anniversary presents • Remote work flexibility • Support from an experienced people’s team for integration and career journey • AI teaching, training, and support through a dedicated AI Lead team
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