
Gaming • B2C • Software
Flying Wild Hog is a game studio located in Poland, known for its high-energy and innovative titles. Founded in 2009, the studio has created acclaimed games such as Hard Reset, Trek to Yomi, Evil West, Space Punks, and the Shadow Warrior trilogy. With a focus on action-packed gameplay and unique storytelling, Flying Wild Hog operates from three Polish locations: Warsaw, Cracow, and Rzeszow, where a passionate team of developers strives to push the boundaries of gaming.
201 - 500 employees
🎮 Gaming
👥 B2C
October 29

Gaming • B2C • Software
Flying Wild Hog is a game studio located in Poland, known for its high-energy and innovative titles. Founded in 2009, the studio has created acclaimed games such as Hard Reset, Trek to Yomi, Evil West, Space Punks, and the Shadow Warrior trilogy. With a focus on action-packed gameplay and unique storytelling, Flying Wild Hog operates from three Polish locations: Warsaw, Cracow, and Rzeszow, where a passionate team of developers strives to push the boundaries of gaming.
201 - 500 employees
🎮 Gaming
👥 B2C
• Designing, implementing and maintaining gameplay animation systems and character movement • Collaborating closely with animators, game designers and AI designers to ensure animations meet gameplay requirements • Utilizing common runtime animation techniques to achieve desired, high quality gameplay effects • Writing efficient applications using C++ and Unreal Engine Blueprints • Applying extensive linear algebra skills to develop robust animation algorithms and systems • Implementing multi-threaded programming techniques for handling system tasks • Developing user-facing utilities • Conducting performance-minded development and optimization to achieve smooth animation playback • Providing technical support and guidance to both technical and non-technical team members • Contributing to the continual improvement of animation pipelines and workflows
• 5+ years of experience in a similar position and at least 2 shipped titles • 3+ years of experience in animation systems and character movement development • Proficiency in C++ programming with strong practical knowledge • Extensive prior experience in designing, implementing and maintaining character movement, animation techniques and systems • Excellent understanding and application of linear algebra concepts in software development • Experience in multi-threaded programming and system tasks • Familiarity with application-level programming tools and user-facing utilities • Strong problem-solving skills and a keen eye for detail • Strong interpersonal communication skills, able to effectively collaborate with both technical and non-technical team members • Fluent in English, both written and verbal communication.
• private medical care (fully financed by the employer) • sports card (FitProfit card) • professional mental health support • language lessons (Polish and English) • flexible working hours - core hours 11:00-16:00
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🇺🇸 United States – Remote
💵 $440k - $725k / year
💰 $20M Post-IPO Equity on 2022-01
⏰ Full Time
🟠 Senior
🔴 Lead
🎮 Game Engineer
🦅 H1B Visa Sponsor