
11 - 50 employees
Founded 2003
🎮 Gaming
Gaming
FuturLab is a boutique, award-winning game studio based in Brighton, UK. Since 2003, they have developed and published remarkable games on PC and console, including well-known titles like Velocity 2X, Tiny Trax, Mini-Mech Mayhem, and Peaky Blinders: Mastermind. The studio is currently working on PowerWash Simulator and is dedicated to creating engaging game experiences that resonate with players on multiple levels, emphasizing accessibility and depth. FuturLab values a positive working environment, believing that healthy teams produce the best games.
🔥 0 minutes ago
🇬🇧 United Kingdom – Remote
💵 £31k - £39k / year
⏳ Contract/Temporary
🟢 Junior
✍️ Designer
🚫👨🎓 No degree required
🇬🇧 UK Skilled Worker Visa Sponsor
👻 Ghost score 0%
Where this job comes from
Posted on FuturLab's careers page, not through a job board
First seen by Remote Rocketship 0 minutes ago

11 - 50 employees
Founded 2003
🎮 Gaming
Gaming
FuturLab is a boutique, award-winning game studio based in Brighton, UK. Since 2003, they have developed and published remarkable games on PC and console, including well-known titles like Velocity 2X, Tiny Trax, Mini-Mech Mayhem, and Peaky Blinders: Mastermind. The studio is currently working on PowerWash Simulator and is dedicated to creating engaging game experiences that resonate with players on multiple levels, emphasizing accessibility and depth. FuturLab values a positive working environment, believing that healthy teams produce the best games.
• Assist in every aspect of game design, from concept development and context setting to level design and reward balancing • Work closely with members of various disciplines to ensure high gameplay standards across the game • Write clear and concise game design documents • Participate in brainstorming, prototyping, tuning, gameplay pacing, level design, user-experience, and difficulty-curve balancing • Iterate upon and provide feedback to game content to ensure the best player experience • Analyse and improve existing content, game mechanics, and features based on playability and project goals • Research, develop, and design new game content and features • Ensure games are engaging and fun
• Over a year employed as a game designer working on at least one commercial game • An understanding and working knowledge of the Unity game engine • Ability to passionately pursue creative ideals without being precious • Able and keen to seek feedback and criticism from any source • Capacity to iterate many times to improve existing content and features • Ability to objectively debate the virtues of particular game features and ideas • General understanding of game design and development • Ability to work both individually and in a small team • Excellent communication skills with a friendly and positive demeanour • Self-motivating and diligent • Candidates must have a valid UK work Visa
• Competitive salary (dependent on experience) • Performance related bonus • Monday to Friday 9am - 5pm (No weekends, No overtime, No Crunch!) • 27 days of paid annual leave, including 21 standard days, 3 days over the Christmas closure, 2 discretionary 'Duvet Days,' 1 day to celebrate your birthday, plus all 8 UK bank holidays and an extra day off for our very own FuturLab bank holiday! • Opportunities to attend and speak at gaming events/conferences • Free MS Game Pass or PS+ subscription • Free game codes, game swag and merchandise • Bike2work scheme • Enhanced Maternity - 9 months full pay (statutory benefit topped up by FL) • Paternity leave - 8 weeks full pay • Enhanced Sick Pay • Enhanced Pension • Remote therapy service through Spill - 8 x 50-minute virtual sessions over 6 months whenever you need them. Unlimited ‘ask a therapist’ text questions • Eye tests & standard glasses for display work • Amazing offices with a great culture • Inclusive and welcoming culture • Reasonable adjustments to the recruitment process as required
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