
Gaming ⢠B2B ⢠SaaS
Gamebreaking Studios is a company dedicated to developing world-class online games, tools, and services that cater to millions of players around the globe. They specialize in full-service game development, backend solutions, build pipelines, and design consulting for PC, console, and mobile platforms. Known for their collaborative approach, Gamebreaking Studios works with clients ranging from major industry players to emerging indie studios, ensuring tailored solutions that align with each client's unique vision.
11 - 50 employees
Founded 2018
đŽ Gaming
đ¤ B2B
âď¸ SaaS
September 26
đ¨đ´ Colombia â Remote
đ¨âđ Internship
âŞď¸ Entry-level
â DevOps & Site Reliability Engineer (SRE)
đŤđ¨âđ No degree required

Gaming ⢠B2B ⢠SaaS
Gamebreaking Studios is a company dedicated to developing world-class online games, tools, and services that cater to millions of players around the globe. They specialize in full-service game development, backend solutions, build pipelines, and design consulting for PC, console, and mobile platforms. Known for their collaborative approach, Gamebreaking Studios works with clients ranging from major industry players to emerging indie studios, ensuring tailored solutions that align with each client's unique vision.
11 - 50 employees
Founded 2018
đŽ Gaming
đ¤ B2B
âď¸ SaaS
⢠Diagnose and troubleshoot errors and build breaks across a variety of studios using different technologies ⢠Apply monthly updates and security patches to client applications and infrastructure ⢠Monitor customer infrastructure health and remediate as necessary (restart failing services, clear disk space, identify and log bugs) ⢠Maintain, update, and create scripts and tools in C#, Powershell, and/or Bash ⢠Onboard new customers to BespokeCI, installing and configuring the system via checklist ⢠Work with project managers inside and outside the studio to deliver features to players ⢠Collaborate closely with game designers, artists, and engineers and contribute ideas ⢠Contribute meaningfully to growing and improving the positive culture at Gamebreaking Studios
⢠A passion for games and entertainment ⢠Strong troubleshooting skills and ability to investigate breaks in unfamiliar systems ⢠Demonstrated knowledge and experience using a command-line interface (CLI) in Windows, Linux, or MacOS ⢠Ability to write scripts or software packages in at least one: C#, Bash, Powershell, Python, Java, Javascript, Groovy, C++, or similar ⢠Experience with cloud computing and cloud technologies (e.g. AWS, Azure, GCP) ⢠Familiarity with at least one common game engine such as Unreal, Unity, Godot, or similar ⢠Fluent in English ⢠Willing to work according to US time zones (must be available 8am - 3pm Pacific Time) ⢠Strong, stable internet connection suitable for remote work and video calls ⢠Current students or recent graduates of universities, bootcamps, or those with similar experience (entry-level; no prior work experience required though candidates with prior experience considered) ⢠Able to work a minimum of 30 hours per week (preference for 40 hours)
⢠Paid internship (3 to 6 months) ⢠Country-specific monthly compensation: Mexico - 18000 pesos per month; Brazil - 5250 R$ per month; Peru - 3500 S/ per month; Colombia - 3900000 COP per month ⢠Possibility of direct hire to full-time at internship conclusion ⢠Fully remote working environment (Latin America) ⢠Flexible internship duration and timeframe depending on candidate/university ⢠Encourage healthy working hours, PTO, and respect for your time ⢠Opportunities for learning and growth and professional development ⢠Fun, playful, and inclusive work environment ⢠Hiring outside the US handled via Employer of Record (Deel)
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