Mid-Level Game Capture Artist – Unity/Unreal

🔥 13 hours ago

🇬🇧 United Kingdom – Remote

⏰ Full Time

🟡 Mid-level

🟠 Senior

🎮 Game Engineer

🇬🇧 UK Skilled Worker Visa Sponsor

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👻 Ghost score 11%

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Logo of Keywords Studios

Keywords Studios

10,000+ employees

Founded 1998

💼 Consulting

📣 Marketing

📦 Logistics

Consulting • Marketing • Logistics

Keywords Studios is the #1 global games services provider, offering an end-to-end platform supercharged by technology. They deliver technical and creative solutions to the global video games industry, with services including game development, art services, audio development, QA testing, localization, marketing services, and player engagement. Keywords Studios also works on accessibility services, content globalization, and advanced AI & technology solutions. Founded on decades of experience, they are committed to responsible business practices and provide industry-wide insights for unparalleled experiences to audiences around the world.

📋 Description

• Create high-quality in-engine captures using game development builds and Unity projects • Set up cameras, stage scenes and characters, and render high-resolution, high-frame-rate footage using Unity Recorder and Unreal Movie Render Queue • Meet tight capture deadlines and manage time efficiently • Review and improve lighting, post-processing, resolution and detail levels • Select and stage shots that meet briefs and showcase games and features effectively • Understand the latest game builds and project versions and act as the main contact for game and engine updates • Edit captured footage in After Effects and Premiere Pro • Build and maintain reusable capture setups, including camera rigs, Timeline sequences and lighting presets • Gather and export high-quality characters, environments, UI and render assets from the engine when needed

🎯 Requirements

• Passionate gamer with broad appreciation of mobile, PC and console titles • Willingness to learn each game and its project setup inside out and stay hands-on daily • Ability to adapt to changing game development builds and Unity projects, including version updates, new scenes and shifting assets • Understanding of game trends and how games are marketed across the gaming landscape • Creative problem solving for bugs, broken scenes and build issues • Keen eye for composition, camera movement, lighting and framing • Eagerness to develop in-engine cinematography and creative storytelling skills • Ability to collaborate efficiently with creative, editorial and client-side development teams • Strong proficiency in Unity, including Cinemachine, Timeline, Unity Recorder and URP/HDRP render pipelines • Working knowledge of Unreal Engine, including Sequencer, Movie Render Queue and cine cameras • Previous experience in a game capture, in-engine cinematics or trailer production role • Knowledge of Adobe After Effects and Premiere Pro • PC proficiency and experience capturing from PC and mobile builds (Android/iOS)

🏖️ Benefits

• Equal Opportunities Policy • Fully online and remote recruitment process • Transparent and supportive recruitment process

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