
Gaming • AR/VR
Kluge Interactive is an immersive game studio focused on building human connections through innovative virtual and augmented reality experiences. The company has partnered with major tech companies like Meta to develop engaging games for platforms such as Horizon Worlds. Kluge Interactive is also known for its rhythm game developed for the Apple Vision Pro and has announced a reimagined arcade fighting game for VR. The company is involved in creating AR experiences, such as bringing Samsung's products into digital home environments, showcasing its versatility and commitment to cutting-edge technology in gaming and interactive experiences.
51 - 200 employees
🎮 Gaming
🥽 AR/VR
November 8

Gaming • AR/VR
Kluge Interactive is an immersive game studio focused on building human connections through innovative virtual and augmented reality experiences. The company has partnered with major tech companies like Meta to develop engaging games for platforms such as Horizon Worlds. Kluge Interactive is also known for its rhythm game developed for the Apple Vision Pro and has announced a reimagined arcade fighting game for VR. The company is involved in creating AR experiences, such as bringing Samsung's products into digital home environments, showcasing its versatility and commitment to cutting-edge technology in gaming and interactive experiences.
51 - 200 employees
🎮 Gaming
🥽 AR/VR
• Own game design for Synth Riders end-to-end : pillars, systems, specs, and balancing across VR, AR, Nintendo Switch, and future platforms • Design retention & progression : meta loops, challenges, rewards, personalization, onboarding, and live-ops hooks • Collaborate cross-functionally with Creative Director, choreographers/mappers, producers, engineers, QA, art, and audio to scope, build, and ship features • Use data + playtests to validate hypotheses, define success metrics, and protect “feel” and musicality while optimizing engagement • Document clearly (design specs, flows, tuning guides, content briefs) to unblock teams and scale delivery • Champion accessibility & comfort best practices across all platforms • Mentor peers now and manage junior designers as the team expands
• 5+ years of professional game design experience with shipped titles • Must-have: hands-on experience designing music rhythm games • Strength in systems design (progression, rewards/economies, difficulty curves, challenges, goals) and data-informed iteration • Experience building multi-platform features (ideally including VR/AR and console/handheld) and adapting designs to different inputs, performance budgets, and comfort/accessibility needs • Excellent communication and documentation skills; thrives in cross-disciplinary, remote collaboration • High ownership and follow-through; able to lead through influence and ship quality features end-to-end
• Fully remote with flexible hours and strong autonomy • A creative, supportive environment with a diverse, highly experienced team • Clear growth path to build and lead a larger design team as Synth Riders expands
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