
AR/VR • Hardware • B2B
LAYER is a thought-leading design studio that combines strategy, industrial design, engineering, branding, digital and spatial design to create products and immersive experiences. They partner with established brands and startups—across consumer electronics, AR/VR/XR and connected hardware—helping bring concepts to market, secure funding, win awards, and generate global press coverage. Their work spans product design, branded experiences, and digital interfaces, delivering measurable return on design investment.
11 - 50 employees
Founded 2015
🥽 AR/VR
🔧 Hardware
🤝 B2B
November 4

AR/VR • Hardware • B2B
LAYER is a thought-leading design studio that combines strategy, industrial design, engineering, branding, digital and spatial design to create products and immersive experiences. They partner with established brands and startups—across consumer electronics, AR/VR/XR and connected hardware—helping bring concepts to market, secure funding, win awards, and generate global press coverage. Their work spans product design, branded experiences, and digital interfaces, delivering measurable return on design investment.
11 - 50 employees
Founded 2015
🥽 AR/VR
🔧 Hardware
🤝 B2B
• Establish and uphold a world-class art quality bar across all Layer visuals, game assets, demos, and marketing/brand materials. • Be the inward and outward facing voice of our customers, representing the unique needs of game developers to improve our products, and helping our users maximize the power of Layer for theirs. • Lead demo production: bring structure, visual storytelling, and polish to how we show “Layer in action.” • Represent, mentor and guide the creative team ensuring internal stakeholders understand what “great” looks like for our audience. • Review and direct all Layer-produced assets, from 2D concept art to 3D renders, motion, and in-engine scenes. • Be a Power user and expert demonstrator of AI-assisted pipelines, wowing creatives, sharing best practices, and techniques • Work closely with internal teams such as Product, Engineering, and UX/UI to push, drive, and evolve Layer’s tools, setting the high bar for Professional AI game art software and pipelines. • Build documentation, tutorials, and internal showcases that help the team replicate your standards.
• Direct experience from top game studios or art houses known for visual excellence (e.g., Blizzard, Riot, King, Supercell, Tencent, or equivalent). • Proven track record as an Art Director, Lead Artist, or Game Art Supervisor with multiple shipped titles, ideally across a wide range of game types (Mobile to AAA) • Strong hands-on art skills (2D, 3D, concept, environment, character, lighting, animation, composition, video production). • Deep familiarity with AI tools and workflows (Comfyui, Flux, Veo3, Midjourney, Stable Diffusion, Runway, Kling, etc.). • Comfort working in fast-moving, startup-style environments and helping others navigate ambiguity. • Exceptional communication, taste, and visual storytelling instincts. • Passion for teaching, demonstrating tools, and building creative shortcuts for efficiency, bundled with a confident, comfortable and engaging audience-facing speaking presence.
• Equity plan • Competitive salary • Laptop / equipment budget
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