Executive Producer

Job not on LinkedIn

September 24

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Logo of Longdue Games

Longdue Games

Gaming • eCommerce • B2C

Longdue Games is an innovative game development studio focused on creating narrative-driven RPGs that challenge players to make impactful choices. Their first project, HOPETOWN, immerses players in a richly designed world where they take on the role of a journalist exploring themes of chaos, ambition, and morality. The game is set in a mining town facing turmoil, and the player's decisions shape the course of the story, reflecting a commitment to deep storytelling and character development. Longdue Games aims to produce bold and complex gaming experiences that resonate with players on a personal level.

11 - 50 employees

Founded 2024

🎮 Gaming

🛍️ eCommerce

👥 B2C

📋 Description

• Oversee Production — Manage the production timeline from concept to launch on console and PC, ensuring efficient development at all stages. • Recruit & Build Team — Play an active role in recruiting, onboarding, and building a talented, cohesive studio team. • Collaborate with Leadership — Work closely with the founding team and narrative team to steer the project through its lifecycle and align creative and technical efforts. • Establish Workflows — Set up production pipelines, workflows, and processes appropriate for an early-stage studio. • Manage Scope & Milestones — Oversee scope, backlog, milestone deliverables, and certification/submission readiness. • Risk Identification & Problem Solving — Proactively identify risks and unblock teams to keep development on track. • Facilitate Communication — Ensure clear, consistent communication across departments and with contractors and third-party collaborators. • Coordinate Contractors & Partners — Manage relationships with external contractors and partners to meet milestones. • Studio Strategy & Long-term Planning — Help develop studio strategy including fundraising, external partnerships, and long-term growth initiatives. • Adapt & Evolve — Be flexible and adaptable to evolving priorities and ambiguity inherent in early-stage development.

🎯 Requirements

• Indie/Startup Game Production Experience — You’ve worn many hats in a lean team and know how to scale from chaos to clarity; led or been a core force on an indie game from concept to launch, ideally on PC and console. • Hands-On Publishing Knowledge — Experience self-publishing a game or navigating the publishing process with minimal support; understanding platform requirements, certification, and go-live processes. • Shipped Games — You’ve shipped at least one commercial game on PC and console and can explain your role in delivering it. • Full Pipeline Familiarity — Knowledge of localisation, QA, submission, and build processes from hands-on experience. • Builder of Teams & Culture — Ability to recruit, onboard, motivate, mentor, and manage a growing team while also rolling up your sleeves. • Organised in the Chaos — Fluent in agile workflows and able to build just enough process; experience with tools like Google, Miro, or similar. • Problem-Solver & Self-Starter — Proactive risk identification and resolution; able to find paths through blockers without waiting for permission.

🏖️ Benefits

• Equity & Ownership — You may be eligible for equity through our future stock option scheme. • Remote & Flexible Work — We’re a fully remote studio, with flexible hours and a culture that values autonomy and trust. • Flexible scheduling — Whether you’re working part-time or full-time on the prototype, the schedule will be made to fit your life. • Studio culture focused on collaboration, learning, and thoughtful critique

Apply Now

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