Design Engineer

November 21

Apply Now
Logo of Monad Foundation

Monad Foundation

Blockchain • Fintech • Crypto

Monad Foundation is a cutting-edge blockchain company focused on developing the Monad protocol, which offers full Ethereum Virtual Machine (EVM) compatibility with enhanced performance and scalability. It aims to redefine Layer 1 blockchains by enabling high transaction speeds, low fees, and significantly reduced hardware requirements, making it easier for developers to deploy decentralized applications. With initiatives like Monad Madness and Mach Accelerator, the foundation supports innovators in building the future of blockchain technology.

11 - 50 employees

💳 Fintech

₿ Crypto

📋 Description

• Define interaction models, state diagrams, and multi-step flows (idle → hover → press → loading → success → error) • Shape transitions that improve clarity, trust, and perceived performance • Establish behavioral defaults and consistent interaction patterns across the product • Design motion as communication—timing scales, easing curves, hierarchy, spatial continuity • Build motion tokens and reusable interaction primitives (duration stacks, velocity scales, spring configs) • Create GSAP/Framer Motion animations that reduce friction, explain system changes and even to tell stories • Prototype flows in real code (Next.js sandboxes, isolated canvases) to validate experience early • Explore multiple variants quickly to answer UX questions before engineering commits • Pressure-test complexity, emotional tone, and loading states through motion-first prototypes • Design multi-state component behavior (press, release, scrub, drag, kinetic motion) • Shape feedback for transactions, loading, optimistic UI, and error recovery • Prevent user disorientation with subtle transitions, progressive reveals, and spatial continuity • Create an enjoyable, polished and uniquely branded experience through animation • Develop interaction and motion tokens for duration, easing, velocity, and transforms • Define systemized micro-interactions for buttons, cards, lists, panels, and navigation • Collaborate with the design-system team to integrate motion guidelines and behaviors into core components • Work with designers to refine flows, simplify complexity, and surface issues early • Work with engineers to clarify behavior requirements and reduce rework cycles • Provide guidance on constraints, feasibility, and opportunities to elevate the experience • Bridge the gap between design and engineering • Design loading behaviors that reduce perceived waiting • Establish patterns for skeletons, micro-delays, optimistic UI, and sequencing • Diagnose friction based on user confusion, not just technical bugs

🎯 Requirements

• 5+ years in a hybrid design/engineering role (Design Engineer, Interaction Engineer, Prototyper) • Strong GSAP or Framer Motion skills—beyond simple examples • Experience building prototypes in React/Next.js to validate flow and timing • Deep understanding of timing, easing, motion hierarchy, and when each is appropriate • Strong visual craft: spacing rhythm, type alignment, optical adjustments, depth cues • Knowledge of animation performance: transform/opacity, avoiding layout thrash, interruptibility • Comfortable shaping ambiguous UX spaces and exploring alternatives quickly • Communicates behavior clearly through prototypes, diagrams, and rationale • High bar for detail and interaction quality.

🏖️ Benefits

• medical, dental, and vision insurance (100% coverage for employees) • generous paid time off • paid parental leave • 10 company-observed holidays

Apply Now

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