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Senior Unity VR Engineer

Job not on LinkedIn

đŸ”„ 1 hour ago

đŸ‡ȘđŸ‡ș Europe – Remote

⏰ Full Time

🟠 Senior

đŸ‘· Infrastructure Engineer

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Logo of NIR-YU

NIR-YU

201 - 500 employees

🎯 Recruiter

đŸ‘„ HR Tech

🏱 Enterprise

Recruitment ‱ HR Tech ‱ Enterprise

NIR-YU is a company dedicated to empowering small and medium enterprises (SMEs) by providing tailored nearshore staffing solutions. They focus on strategic recruitment of skilled nearshore professionals, offering cost-plus pricing for transparency and affordability. Their services include staff augmentation, staff leasing, talent acquisition, and employer of record (EoR), aimed at helping SMEs gain access to a skilled workforce from Latin America. By facilitating the hiring of remote talent and ensuring compliance with local regulations, NIR-YU allows businesses to enhance their teams with English-speaking professionals, optimize costs, and focus on growth strategies without the burden of setting up foreign entities.

📋 Description

‱ Own and drive key components of the Unity VR client architecture so they generalize across training simulations and, over time, additional client targets, rather than serving a single application. ‱ Build client-side infrastructure that connects to the server according to defined contracts and reflects server-owned state and behavior on the device. ‱ Co-design the client-server API with the backend, defining the data contracts. ‱ Develop tooling that supports content creators and other developers working on the platform. ‱ Use AI coding assistants as part of day-to-day development, and build and maintain the pipelines and validation that make their output reliable. ‱ Make pragmatic architectural decisions and manage technical priorities effectively in a fast-paced, ambiguous startup environment.

🎯 Requirements

‱ Demonstrated professional Unity and C# experience, ideally 5+ years, with a track record of shipping complex applications or products. ‱ A portfolio demonstrating experience architecting and refactoring large-scale Unity projects. ‱ Direct experience building for VR, in particular Meta Quest. ‱ A track record of building generic, reusable infrastructure and frameworks, not just one-off features. ‱ Comfort working within a defined client-server architecture and with established API contracts. ‱ A proactive and adaptable mindset suited for the dynamic and evolving environment of an early-stage startup. ‱ Excellent communication and collaboration skills in English, with experience working effectively in a remote, culturally diverse team. ‱ A genuine interest in using technology to enhance learning and education.

đŸ–ïž Benefits

‱ A high-ownership role with direct influence on product direction, architecture, and user experience ‱ Flexibility of a fully remote position, with working hours flexible across European time zones rather than tied to US hours.

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