
Manufacturing • Construction • Logistics
Pixaera is transforming workplace safety training by utilizing advanced simulation technology and immersive learning experiences. Their platform delivers customized training solutions that prepare frontline workers to handle real-world safety scenarios effectively, reducing risks and preventing incidents. Pixaera emphasizes continuous improvement in safety competencies and fosters a unified safety culture across various industries.
11 - 50 employees
Founded 2020
September 8

Manufacturing • Construction • Logistics
Pixaera is transforming workplace safety training by utilizing advanced simulation technology and immersive learning experiences. Their platform delivers customized training solutions that prepare frontline workers to handle real-world safety scenarios effectively, reducing risks and preventing incidents. Pixaera emphasizes continuous improvement in safety competencies and fosters a unified safety culture across various industries.
11 - 50 employees
Founded 2020
• Design and implement procedural content pipelines in Unreal Engine to generate realistic training environments, props, characters and interactions • Build tools and workflows for procedural animation generation to reduce reliance on manual rigging, mocap, or hand-keyed animations • Integrate AI-driven systems (text-to-asset, semantic tagging, generative environments or characters) into the simulation production toolchain • Develop modular systems and Blueprints to support scalable scene assembly, reactive objects, and reusable animation behaviors • Own and maintain internal documentation, tutorials, and tooling guides to ensure cross-team adoption and smooth onboarding • Collaborate with 3D artists, instructional designers, and simulation engineers to solve complex production challenges • Stay on the edge of technical art innovation, introducing new techniques, tools, and AI breakthroughs where relevant
• 5+ years in technical art roles, with extensive Unreal Engine experience (Blueprints, Materials, Niagara, World Partition, etc.) • Proven experience building procedural generation systems for 3D assets, environments, or VFX (Blueprints, Houdini, or custom tooling) • Experience or strong interest in AI-driven or procedural animation workflows, including skeletal blending, retargeting, and motion synthesis • Familiarity with generative AI workflows for game production; bonus for training/fine-tuning models on in-house data • Strong understanding of scene modularity, optimization, and performance profiling for real-time applications • Experience building editor utilities or pipelines to support multi-disciplinary teams (Python, Editor Widgets, metadata tagging) • Excellent communication skills and a collaborative mindset • Systems-thinking approach to tools and pipelines • Bonus: experience in simulation, digital twin, or training environments • Bonus: familiarity with safety-critical or industrial workflows (lifting, rigging, energy sector) • Bonus: experience with procedural animation tooling (Move.ai, DeepMotion, ControlNet for motion) • Bonus: knowledge of AI pipeline deployment or in-editor inference integration
• Remote work (Europe) • Inclusive, equal opportunity workplace
Apply NowApril 14
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