
51 - 200 employees
🎮 Gaming
📱 Media
☁️ SaaS
Gaming • Media • SaaS
Rocket Science Group is a company that specializes in building top-tier studios by combining specialized expertise with operational excellence. They provide a range of services in game co-development, including gameplay, UX/UI, engine, and pipeline services through entities like Atomic Theory. Their Terminal Velocity division focuses on backend engineering, server, platform, and build engineering, while their SuperCollider division offers publishing services, business development, production, creative, and strategy. The company aims to deliver exceptional outcomes and lasting value for their customers.
🔥 15 minutes ago
🇬🇧 United Kingdom – Remote
⏳ Contract/Temporary
🟡 Mid-level
🟠 Senior
🎮 Game Engineer
🇬🇧 UK Skilled Worker Visa Sponsor
Improve your chances of getting an interview by checking your resume score before you apply.

51 - 200 employees
🎮 Gaming
📱 Media
☁️ SaaS
Gaming • Media • SaaS
Rocket Science Group is a company that specializes in building top-tier studios by combining specialized expertise with operational excellence. They provide a range of services in game co-development, including gameplay, UX/UI, engine, and pipeline services through entities like Atomic Theory. Their Terminal Velocity division focuses on backend engineering, server, platform, and build engineering, while their SuperCollider division offers publishing services, business development, production, creative, and strategy. The company aims to deliver exceptional outcomes and lasting value for their customers.
• Feature Development: Implement, maintain, and collaborate on gameplay features, systems, and tools within proprietary and commercially available game engines. • Generalist Development: Work across multiple areas of game development such as gameplay, systems, tools, or engine-level code, depending on project needs. • Critical Problem Solving: Use strong debugging and analytical skills to investigate and resolve complex technical issues across multiple systems. • Technical Design: Collaborate with designers, artists, and product leads to break down requirements and deliver practical, player-focused solutions. • Code Review: Participate in code reviews, provide constructive feedback, and help maintain high standards of code quality and maintainability.
• Strong Technical Skills: Professional experience developing games using modern game engines, with proficiency in C++ or similar languages and solid mathematical fundamentals. • Engineering Excellence: A commitment to writing clean, maintainable, and efficient code, with a focus on quality and best practices. • Breadth of Experience: Comfort working across different systems and disciplines within game development, with a generalist mindset. • Team Collaboration: Strong communication skills and ability to work collaboratively with engineers, designers, producers, and project leads. • Problem Solving: A proactive and thoughtful approach to identifying, diagnosing, and resolving technical challenges. • Passion for Gaming: A genuine enthusiasm for games and a desire to help create engaging, high-quality experiences for players. • Interest in Learning: Curiosity and eagerness to learn new technologies, engines, and practices to remain adaptable and effective.
• A friendly note from the recruitment team: Even if your profile isn’t an exact match, we still want you to apply. • Equal opportunity employer; fostering an inclusive workplace.
Apply Now🕒 December 13, 2025
51 - 200
Senior Gameplay Engineer creating multiplayer systems for FPS games in Unreal Engine at BULKHEAD. Designing, coding, and debugging multiplayer gameplay features remotely from the UK or EU.