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Mid-Level 3D Artist

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Logo of StoryToys

StoryToys

11 - 50 employees

Founded 2008

📚 Education

👥 B2C

🎮 Gaming

Education • B2C • Gaming

StoryToys is a company that creates engaging educational apps designed for children, helping them learn, play, and grow through interactive content. With a focus on nurturing curiosity and creativity, StoryToys incorporates beloved characters into well-rounded activities that promote skills, confidence, and healthy digital habits. Over the past decade, the company has developed award-winning applications that have been installed over 200 million times, making learning both fun and effective for young users.

📋 Description

• 3D Modeling: Create High quality 3D models for characters, environments, and props using Maya. Adhering to strict Brand and Company guidelines. • Texturing: Apply textures and materials to models as per project requirements. • Animation: Develop animations for characters and objects, ensuring smooth and engaging motion. • Unity: You will be capable of implementing your own work inside Unity and manage it within the game engine according to the best practices of the sector. • Task Management: Work on more than one project simultaneously, managing different tasks and stakeholders while delivering requirements. • Collaboration: Work closely with designers, programmers, and other artists to integrate assets into Unity. • Asset Optimization: Ensure all assets are optimized for mobile platforms without compromising quality. • Feedback Incorporation: Be able to incorporate feedback from senior team members and adjust work accordingly. • Documentation: Maintain clear documentation of processes and workflows for team reference. • Self-Management: Capable of seeking their next task, able to deliver within agreed deadlines and budget. • Self-Driven: Capable of working on their own development, keeping up to date with trends and technology. Willing to learn new techniques.

🎯 Requirements

• Proficient in Maya for 3D modeling, texturing, rigging and animation. • Experience with Unity as a game engine, including asset integration. Scripting and shader knowledge is a plus. • Knowledge of Adobe Suite and Substance Painter. • Strong understanding of 3D art principles, including modeling, efficient topology & poly count, texturing, rigging, skinning and animation. • Familiarity with version control systems (e.g., Git) is a plus. • Understanding of game design principles and mobile game development. • Knowledge of the AGILE methodology of work. • A portfolio showcasing relevant work (models, textures, animations) is required. • Previous experience in games is required, preferably Mobile. • Experience with additional software (e.g., ZBrush, Premiere) is advantageous. • Experience working in an Agile environment, preferably in Mobile Games. • Experience using Jira, Slack, Float, Teams and Office for work management and communication is a nice to have.

🏖️ Benefits

• Competitive salary based on experience. • Opportunities for professional development and career growth. • Flexible working hours with the possibility of remote work. • Access to the latest software and tools in the industry. • A supportive and fun environment!

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