
Gaming
Techland is a video game developer known for popular titles such as 'Dying Light' and 'Call of Juarez'. The company creates engaging gaming experiences with a focus on action and adventure genres. Techland develops and promotes its games through various media channels and maintains a strong community interaction through social media and its Pilgrim Outpost support service. The company is engaged in providing quality games and interactive entertainment to its audience worldwide.
201 - 500 employees
Founded 1991
🎮 Gaming
October 28

Gaming
Techland is a video game developer known for popular titles such as 'Dying Light' and 'Call of Juarez'. The company creates engaging gaming experiences with a focus on action and adventure genres. Techland develops and promotes its games through various media channels and maintains a strong community interaction through social media and its Pilgrim Outpost support service. The company is engaged in providing quality games and interactive entertainment to its audience worldwide.
201 - 500 employees
Founded 1991
🎮 Gaming
• design and implementation of gameplay mechanics in Techland's newest games • iterate gameplay features in close collaboration with animators and game designers • own and drive moment-to-moment gameplay mechanics • create and prototype new gameplay systems and related tools • debug and optimize gameplay mechanics for performance, responsiveness, and stability • mentor and support other programmers by sharing best practices, reviewing code, and helping grow expertise within the team
• 5+ years of experience in game development, with a focus on gameplay mechanics or systems • excellent knowledge of C++ • strong 3D math skills • experience developing / maintaining large gameplay systems • ability to profile and optimize code, with a focus on cross-platform performance • experience working closely with designers and animators in a multidisciplinary environment • strong understanding of game feel and what makes gameplay fun • authentic passion for games as well as knowledge of the latest titles and trends, especially in FPP games • excellent organization and time management skills • excellent interpersonal and communication skills • very good command of English • familiarity with version control systems • nice to have: computer science education • knowledge of commercial game engines such as Unreal Engine and / or Unity • at least one shipped AAA title developed from start to finish • proven history of mentoring fellow programmers
• private medical care • life insurance • pro-health campaigns • gifts for different occasions • outstanding work atmosphere in a highly-skilled team • flexible working hours • no dress code • full support of the dedicated HR Business Partner • constant stream of company newsletters, PR & project updates • many opportunities for personal development • dedicated development budget for each employee • extra two paid days for training and CSR • stable career paths • extensive internal and external training • financing of English and Polish language classes • state-of-the-art offices filled with chillout zones • fully equipped kitchen • gym (Wrocław office) • free car park (Wrocław office)
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