
51 - 200 employees
đ„œ AR/VR
đź Gaming
đ° $20M Venture Round on 2019-07
AR/VR âą Entertainment âą Gaming
The VOID is a company that creates immersive virtual reality experiences that engage all the senses. It allows guests to step into hyper-realistic virtual worlds where they can see, smell, feel, and interact with the environment, making the dream of experiencing the impossible a reality. The company was known for its innovative technology and partnerships with world-renowned studios, bringing beloved settings, characters, and stories to life for over 1. 8 million guests. Through its continued creativity and next-generation technologies, The VOID aims to be at the forefront of entertainment by offering unique and engaging experiences.
đ August 25
đ Anywhere in the World
âł Contract/Temporary
đĄ Mid-level
đ Senior
đ Brand Manager
đ» Ghost score 10%
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51 - 200 employees
đ„œ AR/VR
đź Gaming
đ° $20M Venture Round on 2019-07
AR/VR âą Entertainment âą Gaming
The VOID is a company that creates immersive virtual reality experiences that engage all the senses. It allows guests to step into hyper-realistic virtual worlds where they can see, smell, feel, and interact with the environment, making the dream of experiencing the impossible a reality. The company was known for its innovative technology and partnerships with world-renowned studios, bringing beloved settings, characters, and stories to life for over 1. 8 million guests. Through its continued creativity and next-generation technologies, The VOID aims to be at the forefront of entertainment by offering unique and engaging experiences.
âą Shape how VOID and its titles are positioned in the market âą Lead brand strategy and campaigns across announcements, content updates, DLC, platform launches and seasonal moments âą Build brand foundations for new IP alongside the Ready or Not tactical FPS franchise âą Build positioning, messaging frameworks and brand guidelines for each title and VOID as a label âą Maintain coherent tone, voice and visual identity across store pages, trailers, social, community and PR âą Plan and run campaign beats end to end âą Write briefs with one clear idea per campaign beat âą Own the marketing calendar across titles âą Tie campaigns to targets such as wish lists, conversion, reactivation or platform acquisition âą Analyze Steam and first-party data, community sentiment and creator coverage, adjusting plans accordingly âą Identify gaps between campaign ambition and resources and present options âą Coordinate development, publishing, creative, community and external partners âą Support platform conversations with Valve, PlayStation and Xbox, including co-marketing and featuring beats âą Direct agencies and contractors as needed âą Report directly to the Marketing and Publishing Director
âą 6+ years of experience in brand management, product marketing or publishing within the games industry âą Games industry experience is essential, ideally on premium PC or console titles âą Portfolio of campaigns demonstrating strategy, campaign beats, execution and results âą Confidence working with data and connecting brand activity to commercial outcomes âą Experience working across development teams, leadership, platform partners, agencies and media âą Ability to manage several titles and major campaign moments simultaneously without losing focus or quality âą Regular overlap with EU and NA working hours âą Strong understanding of tactical shooters, milsim or other hardcore gaming communities âą Clear understanding of authenticity within a genre versus adopting its aesthetic âą Go-to-market experience across console or mobile platforms alongside PC âą Experience working on both developer and publisher sides of the industry
âą Remote work âą Full-time employee position for candidates based in Ireland with the right to work there âą Worldwide applications welcomed âą Compensation based on location, experience and local market rates
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