Technical UI Designer

🕒 July 9

🇺🇸 United States – Remote

⏰ Full Time

🟡 Mid-level

🟠 Senior

🎨 Product Designer (UI/UX)

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Logo of Unknown Worlds Entertainment

Unknown Worlds Entertainment

11 - 50 employees

Founded 2001

🎮 Gaming

Gaming

Unknown Worlds Entertainment is a game developer focused on crafting unique gaming experiences. They are known for creating the critically-acclaimed Subnautica franchise, Natural Selection 2, and Moonbreaker. With a commitment to innovation in the survival and gaming genres, Unknown Worlds continues to engage players with fresh content and exciting new game releases. They seek passionate, talented developers to join their global team and further their mission in delivering standout gaming experiences.

📋 Description

• Own UI implementation from wireframe through final polish across all target platforms. • Break down UI features into widgets, structures, classes, and data-driven components that support gameplay needs. • Collaborate with UI/UX design, UI art, technical design, and engineering to deliver interfaces that are functional, performant, accessible, and visually polished. • Implement responsive animations and interactive UI behavior that react to gameplay events, player input, and internal UI states. • Advise on implementation approach, including Blueprint vs. native code, architecture, structure, and workflow choices. • Optimize and debug UI/UMG and Blueprint issues to meet platform performance targets. • Improve Technical UI Design workflows, pipelines, organization, and documentation; contribute feedback throughout the UI creation process.

🎯 Requirements

• 5+ years of experience as a Technical UI Designer, including at least one shipped Unreal Engine title in a Technical UI Designer role. • Proficiency with UMG, Blueprints, and Enhanced Input. • Strong understanding of Unreal UI architecture, lifecycle events, state management, and UI-specific performance considerations. • Experience implementing animated, responsive, data-driven UI components such as HUDs, health bars, popups, and action prompts. • Deep understanding of UI/UX, game usability, interaction design, visual design, and modern video game UI best practices. • Strong debugging and documentation skills, with the ability to diagnose visual and logic-related UI issues. • Self-starting, organized, collaborative, and comfortable working remotely with minimal oversight. • Strong written, verbal, and visual communication skills. • Good understanding of art fundamentals, animation, and aesthetic judgment.

🏖️ Benefits

• Annual professional development • Home office stipends • Paid time off for volunteer/non-profit work

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