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Engine Programmer

Job not on LinkedIn

đź•’ February 17

🏢🏡 London – Hybrid

⏰ Full Time

🟢 Junior

đź–Ą Software Engineer

đź‘» Ghost score 45%

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Logo of Warner Bros. Discovery

Warner Bros. Discovery

WebsiteLinkedIn

10,000+ employees

📱 Media

📡 Telecommunications

Media • Entertainment • Telecommunications

Warner Bros. Discovery is a global media and entertainment company known for producing and distributing films, television shows, and other content across various platforms. It operates various well-known brands and franchises, offering a broad range of entertainment to audiences around the world.

đź“‹ Description

• Build, maintain, and evolve CI pipelines using Unreal Horde and TeamCity • Develop and support automation workflows for build, test, cook, and package processes • Maintain and improve build farm infrastructure, artifact storage, and distribution systems • Support and optimize distributed compilation to reduce engine and game build times • Maintain and optimize Derived Data Cache (DDC) infrastructure to improve iteration speed • Collaborate with development teams to identify and resolve pipeline and workflow bottlenecks • Investigate and prototype modern solutions to improve reliability, scalability, and performance

🎯 Requirements

• Experience as a C++ programmer in game development or similar technical field • Experience working with Unreal Engine (UE4 or UE5) beyond gameplay code • Hands-on experience with automation, build systems, or CI pipelines • Proficiency in Python and/or C# for tooling and infrastructure development • Comfortable working in Windows-based development environments • Strong debugging and problem-solving skills across large, complex systems

🏖️ Benefits

• Flexible working hours • Career defining opportunities • Thoughtfully curated benefits

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