Head of Publishing, PC Games

Job not on LinkedIn

🔥 13 minutes ago

🌏 Anywhere in the World

⏰ Full Time

🔴 Lead

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Logo of Yodo1 Games

Yodo1 Games

51 - 200 employees

Founded 2011

🎮 Gaming

🤝 B2B

💰 $11M Series B - Yodo1 on 2013-12

Gaming • B2B

Yodo1 is a games publishing and growth partner that helps indie and solo mobile game developers scale, monetize, and publish games — originally focusing on China and now operating worldwide. Founded in 2011 by industry veterans, Yodo1 pairs publishing expertise, marketing, localization and growth technologies to accelerate game performance; notable partnerships include titles such as Rodeo Stampede, Transformers: Earth Wars, and Crossy Road. The company positions itself as a B2B partner for studios, offering services across publishing, monetization, user acquisition and China market entry while combining industry experience with analytics-driven tools.

📋 Description

• Build and lead Spicy Koala, Yodo1’s PC publishing label — owning the strategy, the launches, the pipeline, and the team from the ground up • Set the strategy. Define the vision, positioning, and business model for Spicy Koala — what we publish, who we publish for, and what makes us stand out as a PC publisher • Establish the business. Build the operational foundation — processes, budgets, P&L, tools, and partnerships — needed to run a publishing label from the ground up • Launch our signed titles successfully. Own the go-to-market for the games already on our slate: store presence and wish-listing, marketing, community, PR, platform relations, and launch execution • Build the team. Identify the roles we need, hire a high-quality founding team, and lead them as the label grows • Own the numbers. Take full P&L accountability for the publishing business, setting and delivering against revenue and profitability targets

🎯 Requirements

• Extensive experience in games publishing, including senior ownership of PC titles and a track record of successful launches • A deep understanding of the PC publishing landscape — storefronts, wishlisting, launch marketing, community, and platform relations • Experience owning and/or coordinating a game’s full publishing stack: from marketing and go-to-market, to production and platform relations • Experience identifying trends in the market around player appetite • A strong business and P&L mindset, and the ability to make decisions based on sound data analysis and careful prioritization • Experience building and leading teams • Excellent communication and presentation skills, and the ability to motivate teams across multiple countries and time zones.

🏖️ Benefits

• Allowance to purchase your own device or equipment • Variable compensation through annual bonus program • Work from anywhere in the world • Travel when and where you like • Get paid in your currency of choice • Enjoy flexible hours and unlimited paid time off

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