
501 - 1000 funcionários
Fundada em 2017
💼 Consultoria
✈️ Turismo
🏨 Hospitalidade
Consulting • Travel • Hospitality
O Together Group é um coletivo selecionado de consultorias criativas de alta qualidade, tecnologias imersivas, marketing e estúdios de produção focados em moldar o futuro das experiências de luxo e estilo de vida. A empresa aproveita a criatividade, a cultura e as tecnologias imersivas de ponta para elevar marcas e criar experiências únicas para clientes em diversos setores do mercado de luxo.
🕒 Julho 22
🗣️🇺🇸🇬🇧 Inglês obrigatório
Melhore suas chances de conseguir uma entrevista verificando sua pontuação de currículo antes de se candidatar.

501 - 1000 funcionários
Fundada em 2017
💼 Consultoria
✈️ Turismo
🏨 Hospitalidade
Consulting • Travel • Hospitality
O Together Group é um coletivo selecionado de consultorias criativas de alta qualidade, tecnologias imersivas, marketing e estúdios de produção focados em moldar o futuro das experiências de luxo e estilo de vida. A empresa aproveita a criatividade, a cultura e as tecnologias imersivas de ponta para elevar marcas e criar experiências únicas para clientes em diversos setores do mercado de luxo.
• Build and maintain our real-time Three.js and React Three Fiber rendering engine. • Implement and optimize rendering features: lighting (lightmaps, HDR and image-based lighting, ambient occlusion), anti-aliasing, materials, and post-processing. • Integrate Gaussian splat captures alongside traditional mesh-based 3D content. • Write and debug GLSL shaders and custom materials. • Develop camera systems, navigation, waypoints, and scene interaction. • Own the 3D asset pipeline: glTF and GLB optimization, Draco and mesh compression, KTX2 and Basis texture conversion, and lightmap baking. • Profile and optimize for frame rate, memory, and load time across constrained devices (tablets, kiosks) and large displays. • Use spatial structures (BVH) for fast raycasting, picking, and pathfinding. • Build diagnostics and debug tooling that keep visual quality and performance measurable. • Partner with full stack and web developers to expose clean, well-documented renderer APIs to the web app. • Work with 3D-capture, content, and design teams to bring real spaces and designs into the engine. • Contribute to the Nx monorepo with strong testing, code review, and documentation. • Help define the technical direction of immersive and photoreal experiences.
• 3 to 7+ years of professional software engineering experience, with significant time spent on real-time 3D or graphics. • Deep proficiency with Three.js (React Three Fiber experience is a strong plus). • Solid WebGL and GLSL shader experience. • Strong TypeScript or JavaScript skills. • Experience with 3D asset formats and pipelines (glTF and GLB, textures, compression). • A strong grasp of 3D math (vectors, matrices, quaternions, transforms, and cameras). • Experience profiling and optimizing rendering performance and memory usage. • A strong eye for visual quality, lighting, and detail.
• The opportunity to work on cutting-edge digital twin and immersive visualization technology. • A collaborative, product-driven engineering culture. • Competitive compensation and benefits. • A flexible work environment with real opportunities for growth.
Candidatar-se🕒 Julho 22
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💰 $5.000.000 Seed em 2024-10
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🇺🇸 Estados Unidos – Remoto (EUA)
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