
11 - 50 employés
🎮 Jeux vidéo
👥 B2C
Gaming • B2C
Battle Creek Games est un développeur et éditeur de jeux qui crée des jeux mobiles orientés action, axés sur les courses, la conduite tout-terrain, les mécaniques de chasse/tir et les expériences similaires à fortes sensations. Leur portefeuille et leur marketing (bandes-annonces, chaîne YouTube) mettent en avant des titres tels que No Limit Drag Racing, Offroad Outlaws et American Marksman, avec une distribution sur les stores d'applications et un engagement via du contenu vidéo et des canaux communautaires.
🕒 il y a 3 mois
🗣️🇺🇸🇬🇧 Anglais requis
AWS
Azure
Cloud
Distributed Systems
Django
Docker
Google Cloud Platform
Java
Kubernetes
Microservices
NoSQL
Python
SQL
Unity
Go
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11 - 50 employés
🎮 Jeux vidéo
👥 B2C
Gaming • B2C
Battle Creek Games est un développeur et éditeur de jeux qui crée des jeux mobiles orientés action, axés sur les courses, la conduite tout-terrain, les mécaniques de chasse/tir et les expériences similaires à fortes sensations. Leur portefeuille et leur marketing (bandes-annonces, chaîne YouTube) mettent en avant des titres tels que No Limit Drag Racing, Offroad Outlaws et American Marksman, avec une distribution sur les stores d'applications et un engagement via du contenu vidéo et des canaux communautaires.
• Architect and implement microservices, APIs, and scalable server infrastructures supporting millions of concurrent users. • Design for high availability, fault tolerance, and low latency. • Write clean, efficient, and secure code (primarily C# and Go, plus Java or similar). • Optimize performance, conduct rigorous testing, and implement monitoring/logging. • Leverage AWS, GCP, or Azure for scalable deployments. • Develop auto-scaling, load-balancing, and disaster-recovery strategies. • Partner with designers and engineers to integrate gameplay features (events, leaderboards, live-ops) with backend services. • Mentor junior engineers, review code, and champion best practices. • Implement robust security measures to protect player data. • Ensure data consistency across distributed systems using SQL and NoSQL solutions. • Stay current with industry trends. • Lead post-mortems and implement preventative improvements.
• 7+ years of professional backend engineering experience, including shipping at least one Unity-powered game or live-ops feature. • Deep proficiency in C#, Go, or other server-side languages (e.g. Java, Python, Django). • Hands-on experience creating or integrating client–server gameplay features in Unity, including authentication, matchmaking, real-time multiplayer, or cloud-saved data. • Demonstrated expertise with cloud services (AWS, GCP, or Azure), containerization (Docker/Kubernetes), and microservices architecture. • Strong background in database design and management (SQL & NoSQL) and real-time data processing. • Proven track record of performance optimization, debugging, and security best practices. • Excellent communication and teamwork skills; experience mentoring and leading engineering teams.
• Remote by Design: We’re a fully remote team with processes and tools intentionally built for effective, distributed collaboration. • Collaborative Culture: Enjoy a supportive environment where cross-team collaboration and rapid iteration are highly valued. • Impactful Contribution: Play a hands-on role in advancing our most popular titles. • Professional Growth: Expand your skills by working alongside experienced teammates hailing from EA, Small Giant Games, Rovio, and Pocket Gems. • Competitive Benefits & Pay: Compensation is at or above the 75th percentile for the gaming industry, most health plans are fully covered or low-cost, and we offer unlimited PTO to support long-term, sustainable careers.
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