Senior UX Interface Designer

Emploi pas sur LinkedIn

🕒 il y a 15 jours

🗣️🇺🇸🇬🇧 Anglais requis

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Logo of Computer World Services

Computer World Services

11 - 50 employés

💼 Conseil

🎖️ Défense

📦 Logistique

Consulting • Defense • Logistics

Computer World Services est une entreprise de services informatiques axée sur le secteur fédéral qui offre des solutions de transformation numérique, d'optimisation des processus et d'innovation technologique aux clients de la Défense et des agences fédérales civiles. Avec plus de 30 ans d'expérience pratique, la société propose des solutions informatiques à l'échelle de l'entreprise et des services professionnels, soutient les véhicules contractuels pour le marché fédéral, et met l'accent sur la qualité, la conformité et les évaluations de programme à hautes performances.

Description

• Own the overall aesthetic standard of the product: typography application, spatial rhythm, depth hierarchy, color restraint, icon quality, and component polish • Ensure the product reads as a premium consumer tool — not a clinical health app, generic fitness tracker, or scaled-up spreadsheet • Apply visual judgment to commercial surfaces (marketplace, subscription tiers, upsell moments) while maintaining trust in the system • Build and maintain the authoritative Figma (or equivalent) design system: token library (colors, type ramps, spacing, radius, motion), component library, and identity cell documentation • Design the identity recoloring moment in onboarding as the signature emotional beat of the product — a real-time ambient palette transition that feels intentional, earned, and beautiful • Ensure the primary dashboard identity symbols function coherently as both the user's visual identity expression and the entry point to the AI coaching layer • Ensure scoring loops, streak mechanics, and progression tier displays feel motivating and identity-consistent — not a generic gamification model • Design and spec all animated moments, including the readiness score arc animation, the pre-launch cinematic welcome experience, identity ambient recolor, mission/achievement completion states, AI coaching insight reveals, and score/pillar change reveals • Define motion standards for the full product: screen transitions, micro-interactions, press states, loading states, skeleton screens, empty states, and error states • Produce implementation-ready motion specs for multiple devices: Bodymovin/Lottie files, timing curves, duration values, and engineering handoff notes • Design action-oriented experiences that tell the user what to do next; every screen should have a clear direction rather than a passive display of data • Translate complex biomarker, wearable, and AI-generated data into interfaces that are immediately readable and emotionally resonant — not dense, clinical, or overwhelming • Design the dashboard priority engine as the product's daily engagement surface — one that feels like a coach, not a notification list • Design an AI coaching modal as a distinct experience layer, and maintain high-fidelity designs across iOS, Android, and Web simultaneously (design once, build anywhere) • Ensure a unified visual and interaction experience across iOS, Android, and Web — respecting platform-specific behaviors without fracturing the design system

🎯 Exigences

• 5+ years of experience in UX/UI and product design, with at least 2 years designing for mobile (iOS/Android) at a consumer product company • Must Demonstrate • - Understanding of color as a functional system communicating status, identity, causality, and trust • - Proficiency in Figma or equivalent — component libraries, auto-layout, design tokens, prototyping, and developer handoff • - Proficiency in motion/animation tools (Lottie, After Effects, Framer, or equivalent) with demonstrated ability to spec animations for engineering implementation • - Comfort with AI-assisted development tools such as Lovable, Cursor, or similar, and willingness to adopt new tooling quickly • Preferred Qualifications • - Experience designing for health, fitness, performance, or biomarker applications • - Experience designing consumer commerce surfaces in a trust-sensitive context, including in-app purchases, subscription tier presentations, or health/telehealth marketplaces • - Familiarity with React Native / Expo design constraints: safe areas, platform-specific scroll physics, gesture models, and native component behavior • - Light front-end knowledge (TypeScript, React Native, CSS) sufficient to assess implementation fidelity and communicate specific divergence from design intent • - Experience designing gamification and progression systems: achievement states, streak mechanics, leaderboard displays, tier progression • - Familiarity with identity-adaptive or multi-theme design systems: real-time palette shifts, persona-keyed visual treatments, multi-tier token management • - Experience with cinematic or motion-heavy product moments (brand launch surfaces, product reveal animations, celebration states) and demonstrated ability to art-direct sound, motion, and timing together

🏖️ Avantages

• Fast-paced, milestone-driven startup environment with hard ship dates; role leverages AI-assisted development tools (Cursor, Lovable, and equivalents) to accelerate design and development velocity • Applicable certifications are a plus

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