
11 - 50 employés
Fondée en 2020
🏥 Santé
🛍️ eCommerce
👥 B2C
💰 €8 500 000 Series A - Tiny Health en 2024-03
Healthcare • eCommerce • B2C
Tiny Health est une marque de santé grand public qui propose des tests de microbiome à domicile et des produits de santé associés via une boutique en ligne. Le site mentionne des termes tels que 'microbiome', 'image_étape_test_à_domicile', le prix des articles de la boutique, et les sections accueil/boutique, indiquant que Tiny Health fournit des services de test à domicile et vend des produits de santé aux consommateurs par le biais de son site web. La mise en page du site présente également des témoignages de clients et des sections sur les fondateurs, ce qui est cohérent avec une entreprise de bien-être en vente directe aux consommateurs.
🕒 il y a 2 mois
🌐 États-Unis, Canada – Distant
⏰ Temps Plein
🟡 Intermédiaire
🟠 Senior
🎨 Designer Produit (UI/UX)
👻 Score fantôme 29%
🗣️🇺🇸🇬🇧 Anglais requis
D'où vient cette offre
Publiée sur la page carrières de Tiny Health, pas via un site d'emploi
Repérée par Remote Rocketship il y a 2 mois
Toujours ouverte sur le site de Tiny Health. Vérifiée il y a 8 heures.

11 - 50 employés
Fondée en 2020
🏥 Santé
🛍️ eCommerce
👥 B2C
💰 €8 500 000 Series A - Tiny Health en 2024-03
Healthcare • eCommerce • B2C
Tiny Health est une marque de santé grand public qui propose des tests de microbiome à domicile et des produits de santé associés via une boutique en ligne. Le site mentionne des termes tels que 'microbiome', 'image_étape_test_à_domicile', le prix des articles de la boutique, et les sections accueil/boutique, indiquant que Tiny Health fournit des services de test à domicile et vend des produits de santé aux consommateurs par le biais de son site web. La mise en page du site présente également des témoignages de clients et des sections sur les fondateurs, ce qui est cohérent avec une entreprise de bien-être en vente directe aux consommateurs.
• Own the end-to-end product design process from discovery and concept development through prototyping, validation, developer handoff, launch, and iteration • Partner with product managers, engineers, scientists, clinicians, and stakeholders to define problems, prioritize opportunities, and deliver solutions • Collaborate with clinicians, data scientists, practitioners, and content partners to translate complex microbiome science into clear, trustworthy product experiences • Translate customer insights into product improvements using user research, analytics, experimentation, and post-launch feedback • Design intuitive and accessible experiences that simplify complex health information and empower users to take meaningful action • Move quickly and iterate often while balancing speed and quality • Champion product quality through interaction design, visual craftsmanship, systems thinking, and attention to detail • Contribute to and evolve the design system • Influence product strategy by identifying opportunities, challenging assumptions, and advocating for customer needs • Help grow the design practice through critiques, feedback, process improvements, and a culture of learning and collaboration
• 5+ years designing, shipping, and evolving digital products • Strong portfolio showcasing end-to-end product design and measurable outcomes • Experience designing responsive web and mobile applications • Exceptional attention to interaction design, usability, and visual craftsmanship • Proficiency in Figma, including prototyping, design systems, and developer handoff • Ability to work with ambiguity and simplify complex or technical concepts into intuitive, user-centered experiences • Highly autonomous and self-directed, with ability to manage competing priorities and drive initiatives with minimal guidance • Comfortable working in a remote-first environment and collaborating through asynchronous and synchronous channels • Preferred: experience with distributed teams across multiple time zones • Preferred: experience in DTC health/wellness companies • Preferred: fast-paced startup experience • Preferred: remote work experience and proficiency in Slack
• Remote work • Remote-first company • Working hours follow a 2 hour window from 9 am - 6 pm CST • Transparent working culture • High standards, human culture • Learning and collaboration opportunities • Participation in critiques and professional development of the design practice
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