
51 - 200 employees
🎮 Gaming
Gaming
Electric Square is a game development company that creates memorable experiences on genre-defining AAA console action games. With a team of 300 talented developers, Electric Square operates from three state-of-the-art studios located in the UK, Singapore, and Malta. The company partners with some of the biggest names in the gaming industry, such as collaborating on titles like Diablo IV, providing global expertise in game development. Electric Square is continuously expanding and inviting passionate individuals to join their diverse team.
🔥 0 minutes ago
Improve your chances of getting an interview by checking your resume score before you apply.

51 - 200 employees
🎮 Gaming
Gaming
Electric Square is a game development company that creates memorable experiences on genre-defining AAA console action games. With a team of 300 talented developers, Electric Square operates from three state-of-the-art studios located in the UK, Singapore, and Malta. The company partners with some of the biggest names in the gaming industry, such as collaborating on titles like Diablo IV, providing global expertise in game development. Electric Square is continuously expanding and inviting passionate individuals to join their diverse team.
• Reports to the Lead Environment Artist, coordinating with team leads on art objectives • Owns the production of a track’s dressing, following the pipeline and delivery • Coaches and mentors a prop artist helping with the work, making a significant and direct contribution to the creation of quality artwork • Influences the defining look and feel and communicates art style principles to the team • Leads by example; demonstrates, communicates, and exemplifies clear expectations for quality • Proactively assists in defining the art pipelines and best practices against industry benchmarks • Explores new techniques and technologies to achieve the best possible results
• Experience owning the dressing of environments in a previous game team producing a AA or AAA product • Solid understanding of 2D/3D art packages; Maya/Max, Substance, Photoshop, ZBrush etc • Expert knowledge of Unity, multiple shipped games using this engine • Strong written and verbal communication skills • Demonstrable time-management and organisational skills • A creative thinker with strong problem-solving skills • Enthusiastic team player, positive and outgoing personality with a can-do attitude • Genuine commitment to personal development • A love of creating unforgettable, utterly loveable gaming experiences for the audience!
Apply Now🕒 September 7
Senior Technical Artist optimising Unreal Engine environments, materials and PCG workflows for Magnopus immersive experiences. Freelance role supporting real-time performance and technical art pipelines.
🕒 March 31
VFX Artist creating stunning visual effects for games at Companion Group. Collaborating with teams to enhance gameplay and storytelling through real-time visual effects.