
- employees
🎮 Gaming
👥 B2C
Gaming • B2C
Spiderware Consultoria Em Informatica Ltda is an indie game studio that develops next-generation live-service massively multiplayer online role-playing games (MMORPGs). The company operates fully remotely and emphasizes a fast, startup-like workflow: small teams, rapid iteration, in-engine instant edits, and player-driven development. Spiderware focuses on novel indie game design and building shared narrative universes that bring players together, and it is actively hiring for all roles.
🔥 33 minutes ago
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- employees
🎮 Gaming
👥 B2C
Gaming • B2C
Spiderware Consultoria Em Informatica Ltda is an indie game studio that develops next-generation live-service massively multiplayer online role-playing games (MMORPGs). The company operates fully remotely and emphasizes a fast, startup-like workflow: small teams, rapid iteration, in-engine instant edits, and player-driven development. Spiderware focuses on novel indie game design and building shared narrative universes that bring players together, and it is actively hiring for all roles.
• Playtest new quests, systems and builds before players ever see them • Break the game on purpose then investigate *why* it broke, isolate the cause, and propose the fix • Work directly with engineers and designers to get problems actually solved, not just filed • Verify fixes and run regression passes on a live, fast-moving game • Stress-test around the big moments like launches, events, updates • Feed patterns back to the whole team: you're the player's early-warning system • Feedback what feels fun, and what doesn't, working with designers to improve the experience. • Have a space to propose your ideas and improvement designs to the design team.
• A genuine passion for gaming especially RPGs, MMORPGs, indie and top-down/pixel-art games • Sharp attention to detail • Clear written communication, you can describe a problem so someone else can reproduce it • You must be self-motivated and proactive, working remote, you don't wait to be told what to test, you think ahead and work without being directed. • Thick skin, you can take direct, sometimes brutal feedback and use it to improve. • Available to commit meaningful hours, night shifts or weekends. this isn't a "check in once a week" role. • English speaking at native level, reading and writing. • A steam profile with a strong playtime record. • **Nice to Have** • Experience filing bugs (any tracker) • Modding or running game servers • A basic feel for how games are built • Familiarity with test cases or checklists
• - You'll learn faster here than at any studio you could join, because we ship to a live game in real time and you see the results the same day • - Real QA experience on a live game with 1M+ players • - Direct access to the studio founder, design and engineering, with no layers between you and the people who fix things • - Learn professional QA end to end: repro, triage, root-cause investigation, regression, release testing • - Flexible hours that fit around your studies or other commitments • - Work remotely from anywhere in the world • - Genuine path to ongoing roles for standout performers • - Small, fast-moving indie studio where your work protects what millions of players see
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