Content Acquisition Manager

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Logo of Team17 Digital

Team17 Digital

201 - 500 employees

Founded 1990

🎮 Gaming

📱 Media

Gaming • Entertainment • Media

Team17 Digital is a pioneering video game developer and publisher known for delivering a diverse range of indie games that cater to audiences around the world. With over 34 years in the industry, Team17 has released more than 137 games and partnered with over 70 developers to bring innovative gaming experiences to life. Their portfolio includes a variety of genres such as chaotic multiplayer games, gripping first-person shooters, and charming life simulation games. Team17 continues to support indie developers by providing opportunities to pitch and publish their games, maintaining a reputation for creative and beloved gaming experiences.

📋 Description

• Evaluate a wide variety of games, often in early or in-development builds, setting up and troubleshooting builds where required, identifying technical issues, and ensuring appropriate access is provided to internal stakeholders. • Review incoming games and prototypes, providing clear and constructive feedback on gameplay, accessibility, strengths, risks and commercial potential, while developing an understanding of both developer and player perspectives. • Support the identification and progression of commercially promising games through Team17's Greenlight process, helping assess their suitability for the Team17 and wider Everplay publishing labels. • Prepare objective and insightful game evaluations and recommendations, communicating key findings and supporting investment discussions across games at different stages of development. • Contribute to Team17's Greenlight process by working closely with colleagues across Content, Production, Marketing and other departments to help identify and progress the strongest publishing opportunities. • Attendance at global industry events and conferences will be required, representing Team17.

🎯 Requirements

• Experience evaluating game builds at various stages of development. • An eye for detail and an understanding of what makes a game great. • Good knowledge of the PC and console games market, with an interest across a broad range of genres, player trends and emerging titles. • Able to communicate game evaluations and feedback clearly and concisely, both verbally and through written reports for a variety of stakeholders. • Commercially aware, with a curiosity for identifying promising games, understanding market potential, and supporting opportunities from initial discovery through to evaluation. • Proactive and organised, able to manage multiple opportunities simultaneously, take ownership of tasks, and keep projects moving with appropriate guidance. • Excellent interpersonal and networking skills, with the ability to build strong face to face relationships with industry professionals and represent the company professionally at conferences, showcases, and other events. • Experience working within CRM software packages or similar tools to maintain accurate records, track opportunities, and contribute to good data quality and pipeline management. • Previous experience within an indie games publisher is highly advantageous.

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