
501 - 1000 employees
Founded 2017
💼 Consulting
✈️ Travel
🏨 Hospitality
Consulting • Travel • Hospitality
Together Group is a curated collective of high-quality creative consultancies, immersive technology, marketing, and production studios focused on crafting the future of luxury and lifestyle experiences. The company leverages creativity, culture, and cutting-edge immersive technologies to elevate brands and create unique experiences for clients across various sectors of the luxury market.
🕒 July 22
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501 - 1000 employees
Founded 2017
💼 Consulting
✈️ Travel
🏨 Hospitality
Consulting • Travel • Hospitality
Together Group is a curated collective of high-quality creative consultancies, immersive technology, marketing, and production studios focused on crafting the future of luxury and lifestyle experiences. The company leverages creativity, culture, and cutting-edge immersive technologies to elevate brands and create unique experiences for clients across various sectors of the luxury market.
• Build and maintain our real-time Three.js and React Three Fiber rendering engine. • Implement and optimize rendering features: lighting (lightmaps, HDR and image-based lighting, ambient occlusion), anti-aliasing, materials, and post-processing. • Integrate Gaussian splat captures alongside traditional mesh-based 3D content. • Write and debug GLSL shaders and custom materials. • Develop camera systems, navigation, waypoints, and scene interaction. • Own the 3D asset pipeline: glTF and GLB optimization, Draco and mesh compression, KTX2 and Basis texture conversion, and lightmap baking. • Profile and optimize for frame rate, memory, and load time across constrained devices (tablets, kiosks) and large displays. • Use spatial structures (BVH) for fast raycasting, picking, and pathfinding. • Build diagnostics and debug tooling that keep visual quality and performance measurable. • Partner with full stack and web developers to expose clean, well-documented renderer APIs to the web app. • Work with 3D-capture, content, and design teams to bring real spaces and designs into the engine. • Contribute to the Nx monorepo with strong testing, code review, and documentation. • Help define the technical direction of immersive and photoreal experiences.
• 3 to 7+ years of professional software engineering experience, with significant time spent on real-time 3D or graphics. • Deep proficiency with Three.js (React Three Fiber experience is a strong plus). • Solid WebGL and GLSL shader experience. • Strong TypeScript or JavaScript skills. • Experience with 3D asset formats and pipelines (glTF and GLB, textures, compression). • A strong grasp of 3D math (vectors, matrices, quaternions, transforms, and cameras). • Experience profiling and optimizing rendering performance and memory usage. • A strong eye for visual quality, lighting, and detail.
• The opportunity to work on cutting-edge digital twin and immersive visualization technology. • A collaborative, product-driven engineering culture. • Competitive compensation and benefits. • A flexible work environment with real opportunities for growth.
Apply Now🕒 July 22
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