
501 - 1000 employees
Founded 2017
đź Gaming
đ„ B2C
đ° $116M Series B - Tripledot Studios on 2022-02
Gaming âą B2C
Tripledot Studios is a London-based mobile game developer and operator that focuses on creating data-driven casual mobile games for a global audience. The company brings together multiple studios under a single group, equipping them with analytics, tools, and operational support to drive hit titles and scale growth. Tripledot has been recognized in the industry (e. g. , Pocket Gamer awards) and recently expanded by acquiring AppLovinâs mobile games portfolio, signaling significant growth and consolidation in the mobile gaming space.
đ„ 3 minutes ago
đȘđș Europe â Remote
â° Full Time
đą Junior
đĄ Mid-level
đ§ Analyst
đ«đšâđ No degree required
đ» Ghost score 10%
Where this job comes from
Posted on Tripledot Studios's careers page, not through a job board
First seen by Remote Rocketship 3 minutes ago

501 - 1000 employees
Founded 2017
đź Gaming
đ„ B2C
đ° $116M Series B - Tripledot Studios on 2022-02
Gaming âą B2C
Tripledot Studios is a London-based mobile game developer and operator that focuses on creating data-driven casual mobile games for a global audience. The company brings together multiple studios under a single group, equipping them with analytics, tools, and operational support to drive hit titles and scale growth. Tripledot has been recognized in the industry (e. g. , Pocket Gamer awards) and recently expanded by acquiring AppLovinâs mobile games portfolio, signaling significant growth and consolidation in the mobile gaming space.
âą Own ad monetisation strategy for a portfolio of games, including building, optimizing, and managing monetisation setups to maximize revenue âą Design and execute monetisation-related product decisions âą Lead integration, testing, and rollout of new monetisation partners âą Manage relationships with ad providers âą Collaborate with Product, QA, and User Acquisition teams to share insights, enhance workflows, and drive efficiency âą Guide games from prototype phase through full launch âą Conduct A/B tests and generate and test new monetisation innovations âą Work closely with product and growth teams to maximize ad revenue across the portfolio
âą Around 2 years of experience in ad monetisation in gaming âą Hands-on experience with MAX mediation platform âą Ability to adapt quickly to new tools, dashboards, or analytical frameworks âą Self-sufficient, autonomous, and able to juggle multiple projects in a fast-changing environment âą Knowledge of Looker for analytics and reporting is a plus
âą Global team of 2,500+ employees across 12 studios âą Multi-award-winning organisation âą Opportunity to work within Lion Studios, a mobile games publisher âą Remote Europe work arrangement
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