
51 - 200 employees
Founded 2017
🥽 AR/VR
☁️ SaaS
🤝 B2B
AR/VR • SaaS • B2B
<XYZ Reality> is a construction-technology company offering an engineering-grade augmented reality (AR) SaaS platform that brings building information modeling (BIM) onsite for real-time quality control, progress tracking, set-out/installation and project controls. The platform provides objective, millimeter-accurate validation, clash detection, and unified project data to help owners, general contractors and specialty contractors reduce rework, accelerate delivery, and de-risk mission-critical projects such as data centers, pharmaceutical facilities, airports and offsite prefabrication. XYZ Reality combines AR hardware/software workflows, expert deployment services, and integrations to deliver actionable insights across construction portfolios.
🕒 April 2
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51 - 200 employees
Founded 2017
🥽 AR/VR
☁️ SaaS
🤝 B2B
AR/VR • SaaS • B2B
<XYZ Reality> is a construction-technology company offering an engineering-grade augmented reality (AR) SaaS platform that brings building information modeling (BIM) onsite for real-time quality control, progress tracking, set-out/installation and project controls. The platform provides objective, millimeter-accurate validation, clash detection, and unified project data to help owners, general contractors and specialty contractors reduce rework, accelerate delivery, and de-risk mission-critical projects such as data centers, pharmaceutical facilities, airports and offsite prefabrication. XYZ Reality combines AR hardware/software workflows, expert deployment services, and integrations to deliver actionable insights across construction portfolios.
• Design, develop, and optimise application-layer software for the ATOM headset, including spatial interaction models, alignment workflows, error handling, and operator guidance. • Translate product requirements and field feedback into robust, real-time operator experiences that run reliably on-device in live construction environments. • Implement responsive, intuitive operator interfaces for XR, ensuring clarity and usability under challenging site conditions. • Contribute to real-time rendering features, including holographic overlays, BIM model visualisation, and spatial feedback indicators. • Profile and optimise graphics performance on battery-powered, purpose-built hardware using OpenGL or Vulkan. • Work with the XR Lead to maintain and improve the rendering pipeline for reliability and visual quality. • Write clean, well-tested, and maintainable code in C++. • Participate in code reviews, contribute to CI/CD pipelines, and help build automated testing and simulation tools. • Take ownership of features from design through to production release and field deployment. • Work closely with Hardware, Cloud, Mobile, and R&D teams to integrate tracking, perception, and data services into the on-device experience. • Collaborate with Product Management to refine requirements and ensure workflows meet real-world construction needs. • Support and mentor junior and mid-level engineers through pairing, code review, and technical guidance. • Contribute to team best practices around performance-aware, reliable, and testable software development.
• 3+ years of professional software engineering experience • Strong proficiency in C++ • Experience with real-time graphics programming using OpenGL or Vulkan • Solid understanding of performance optimisation on embedded or purpose-built hardware • Proven debugging skills and ability to diagnose issues across complex, real-time systems • Experience working within and contributing to large, established codebases • Experience shipping production software, including involvement in release processes, testing, and field support • Comfortable engaging directly with end users to gather feedback, reproduce issues, and validate solutions • Familiarity with spatial computing concepts such as 3D coordinate systems, transformations, and projection • Strong communication skills and a collaborative, team-oriented mindset • Experience developing for AR or VR headsets, or with XR-specific SDKs and frameworks (preferred) • Familiarity with OpenXR, OpenVR, or similar spatial computing standards (preferred) • Exposure to Unity or Unreal Engine internals, or custom real-time rendering pipelines (preferred) • Experience with BIM data, construction technology, or field-deployed software (preferred) • Track record of mentoring other engineers or leading technical initiatives (preferred)
• 25 days annual leave + public holidays • Private healthcare with Vitality • Christmas shutdown days on top of leave allowance (2-4 per year usually) • Office located within a 5-minute walk from Angel station • Hybrid working • Biannual salary reviews • Summer & Christmas staff parties • Free lunch bought in and after-work gathering/drinks every other Thursday in the office • Employee referral scheme • Make a real-world impact of revolutionising the construction industry
Apply Now🕒 April 1
51 - 200
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