QA Manager

🕒 Maio 20

🇺🇸 Estados Unidos – Remoto (EUA)

💵 $135.000 - $140.000 / ano

⏰ Tempo Integral

🟠 Sênior

🔴 Especialista

🔧 Engenheiro de QA (Qualidade de Software)

🗣️🇺🇸🇬🇧 Inglês obrigatório

Unreal Engine

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Logo of Bad Robot Games

Bad Robot Games

11 - 50 funcionários

🎮 Jogos

📱 Mídia

💰 $40.000.000 Series B - Bad Robot Games em 2021-05

Gaming • Media

Bad Robot Games é um estúdio de desenvolvimento e publicação de jogos formado por JJ Abrams como uma divisão da Bad Robot, focado em reinventar como histórias são jogadas através de plataformas. O estúdio completamente remoto constrói mundos de jogos imersivos e transmidiáticos em estreita colaboração com a Bad Robot Productions e talentos de Hollywood, criando jogos que se conectam com cinema, TV e outros meios de narrativa. A empresa desenvolve e publica jogos para um amplo público com ênfase em franquias baseadas em narrativas e cross-media.

Descrição

• Evaluate and plan timelines and milestone deliveries, ensuring focus testing is carried out at the prescribed time for each title • Create and implement comprehensive test plans and evaluate bug write-ups for any defects or design issues found during testing • Set up and coordinate internal focus testing sessions in collaboration with production teams • Serve as the primary point of contact and manage external partners to coordinate testing and playtesting across all studio projects • Develop the QA team, owning performance reviews, and career development • Manage work allocations and contributions across the team to deliver at the Bad Robot Games quality bar • Own QA objectives, milestones, and craft standards across all studio projects • Partner with studio leadership to define and evolve the studio wide quality bar • Establish and champion QA best practices, documentation standards, and onboarding processes as the studio scales • Report regularly to executive stakeholders on quality status, risk, and team capacity • Collaborate and sync with Production to understand priorities and advise on or establish timelines • Contribute directly to the testing and verification of builds • Interact and communicate with leadership regarding testing progress and blockers • Validate builds for use in daily playtests, Friends & Family sessions, and other internal and external phases or events • Utilize Jira day to day to assign bugs, create reports and dashboards, delegate tasks, communicate across disciplines, and ensure testing runs smoothly • Troubleshoot technical issues with other disciplines as necessary • Develop measurable and adaptable ways to track work in progress and understand bug resolution velocity • Assist with dev kit setup and bug replication across PlayStation and PC platforms • Work off-hours when needed to support milestone and release schedules

🎯 Requisitos

• 8+ years of QA experience in the game industry, with at least one AAA title shipped with a credit as QA Lead, QA Manager, or equivalent • Deep Jira expertise with reports, dashboards, workflows, and cross-discipline communication • Hands on experience with Unreal Engine, including familiarity with its build pipeline and debugging tools • Proven experience testing on PlayStation and PC platforms, including platform certification and submission processes • Experience with PlayStation certification (TRC) processes and submission pipelines • Experience hiring, mentoring, and managing QA team members at multiple levels • Experience planning with production and establishing QA best practices at the team or studio level • Ability to scale testing environments and processes in a fully remote studio environment • Strong understanding of test methodologies, including functional, automation, end-to-end, accessibility, and performance testing against iterative development cycles • Experience with black box, white box, and cross platform testing • Experience writing test plans and identifying gaps in test coverage • Familiarity with certification, functional, and usability testing processes • Excellent written and verbal communication skills, with the ability to liaise effectively across a multidisciplinary team.

🏖️ Benefícios

• All of our roles require up to 10% air travel. Examples include Studio/Team Offsites, Team/Studio Events, etc.

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