Game UX/UI Designer

Job not on LinkedIn

April 27

Apply Now
Logo of ARVORE Immersive Experiences

ARVORE Immersive Experiences

Gaming • AR/VR • Media

ARVORE Immersive Experiences is a company that creates award-winning interactive narrative experiences and games. They connect different technologies, senses, and media to push the envelope of storytelling to new levels. ARVORE envisions a future where technology becomes a gateway into living story worlds, aiming to create innovative immersive stories that deeply connect people to these worlds. Their projects include immersive virtual reality games such as Pixel Ripped 1978, YUKI, Pixel Ripped 1995, The Line, and others, which blend nostalgia with modern VR technology.

51 - 200 employees

🎮 Gaming

🥽 AR/VR

📱 Media

đź“‹ Description

• The UI/UX Designer at ARVORE is responsible for helping the team create the best user experience in our games, ensuring that the end-to-end journey meets desired outcomes. • Develop the User Experiences & Interfaces (UX/UI) strategy, and help set up the roadmap based on analysis for optimized consumer experience; • Provide rationale and supporting data for UX recommendations; • Apply the UX/UI standards to identify improvement areas, test and validate new standards through analysis and tests (external, internal, A/B, etc.); • Prepare all UX/UI design and delivery documentation in full and on time for developers to work from (this could include preparation of user journeys, concept maps, game UX flows, and wireframes); • Analyze user insights to identify enhancements to the consumer experience; • Develop a solid UI Styleguide for the game, based on the work of other fronts, such as Production Design, Visual Design, Marketing, Creative Direction and Lead Artists; • Build game menus, navigation buttons, search fields, narrative text boxes, among other key UI elements; • Develop UI mockups, wireframes and low and hi-fi prototypes that clearly illustrate how navigation functions and look like; • Prepare and present rough drafts to internal teams and key stakeholders; • Conduct layout adjustments based on user feedback.

🎯 Requirements

• Deep knowledge of UX principles and directives, like Usability Tests, Features/Interactions Design, Experience Flow • Great visual skills to create interfaces easy to understand, use and love • Good knowledge of prototyping tools, like Figma • Experience with digital graphical tools like Photoshop and Illustrator • Great iconography, grid and typography skills • Capacity to analyze User Experience insights and wireframes, and build high fidelity user interfaces prototypes • Excellent communication skills • Excellent time estimation, management and organizational skills and the ability to cope with multiple projects at a time • Accuracy and attention to detail • Professionalism regarding time, budgets and deadlines • Proficiency in multimedia presentation software, such as Keynote and/or Google Slides • Advanced English. • Experience Knowledge of Unity and/or Unreal UI layout and animation • Previous work with Visual Identity and brand desing, or design for marketing and advertising • Some knowledge with animation and motion design • A passion for Games, Movies, TV, Art, Animation, RPGs, Theater and narrative experiences would be a great plus.

Apply Now

Similar Jobs

April 25

WSI Digital Marketing

11 - 50

🤝 B2B

🛍️ eCommerce

🇧🇷 Brazil – Remote

⏰ Full Time

🟡 Mid-level

đźź  Senior

✍️ Designer

March 8

TRACTIAN

51 - 200

🏢 Enterprise

⚡ Energy

Shape brand’s visual identity at Tractian, leading creative direction and high-impact projects.

🇧🇷 Brazil – Remote

⏰ Full Time

đźź  Senior

✍️ Designer

Developed by Lior Neu-ner. I'd love to hear your feedback — Get in touch via DM or support@remoterocketship.com