
Gaming • Entertainment
Bungie is a renowned video game development company known for creating legendary games like Destiny, Halo, Myth, and Marathon. Established in 1991, Bungie has a strong legacy of offering unmatched entertainment experiences that foster friendship and memorable gaming moments. The company values creativity, innovation, teamwork, and inclusivity and is committed to creating a diverse and inclusive work environment. Bungie places the player experience at the forefront of its game development philosophy while striving for continuous improvement in all its endeavors.
1001 - 5000 employees
Founded 1991
🎮 Gaming
5 hours ago
☕ Washington – Remote
💵 $151k - $180k / year
⏰ Full Time
🟠 Senior
🎨 Product Designer (UI/UX)
🦅 H1B Visa Sponsor

Gaming • Entertainment
Bungie is a renowned video game development company known for creating legendary games like Destiny, Halo, Myth, and Marathon. Established in 1991, Bungie has a strong legacy of offering unmatched entertainment experiences that foster friendship and memorable gaming moments. The company values creativity, innovation, teamwork, and inclusivity and is committed to creating a diverse and inclusive work environment. Bungie places the player experience at the forefront of its game development philosophy while striving for continuous improvement in all its endeavors.
1001 - 5000 employees
Founded 1991
🎮 Gaming
• Build a compelling Systems Feature roadmap for Player Achievement that details a clear relationship with all areas of design • Drive, coordinate, empower, and unblock Systems teams • Ensure the design team's work is achievable by guiding them to appropriately adjust scope based on technical realities • Work closely with the Leadership Team to set guidelines for implementation of the Marathon IP via the extraction shooter genre • Support the work of cross-discipline teams to understand and execute on what is best for the game • Maintain Marathon IP quality and consistency by employing strong player experience design principles • Leading the communication and “why” behind systems design decisions to your small team • Ownership of features and development of design decisions with partner teams
• Previous experience as a Systems Design Lead or Systems Designer on a AAA or large-scale game • Experience designing, documenting, and building player engagement game systems, ideally including progressions, quests and objective work, elder game, and achievement systems • Intuitive understanding of what motivates player behavior and engagement, and why players seek challenge and progression • Excitement for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, no matter where they are • Ability to creatively align with the team and then take initiative locally and externally • Social intelligence, great interpersonal skills, and empathy for creative teams • Ability to handle ambiguity, including giving and handling feedback despite that ambiguity.
• medical • dental • vision • matching 401(k) • paid time off • wellness program • coveted employee discounts for Sony products
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