
Gaming
Insomniac Games is a renowned video game developer known for creating popular titles such as Marvel's Spider-Man, Spider-Man: Miles Morales, and Ratchet & Clank. The company emphasizes crafting games that convey positive messages and themes of friendship, self-sacrifice, and overcoming evil. Insomniac Games prides itself on maintaining an inclusive workplace culture, ensuring that their creative outputs reflect the same values they uphold internally. With a focus on both console and PC gaming, Insomniac Games continues to be a leader in the gaming industry.
201 - 500 employees
Founded 1994
🎮 Gaming
November 3
🏄 California – Remote
đź’µ $33 - $40 / hour
👨‍🎓 Internship
⚪️ Entry-level
🎨 2D Artist

Gaming
Insomniac Games is a renowned video game developer known for creating popular titles such as Marvel's Spider-Man, Spider-Man: Miles Morales, and Ratchet & Clank. The company emphasizes crafting games that convey positive messages and themes of friendship, self-sacrifice, and overcoming evil. Insomniac Games prides itself on maintaining an inclusive workplace culture, ensuring that their creative outputs reflect the same values they uphold internally. With a focus on both console and PC gaming, Insomniac Games continues to be a leader in the gaming industry.
201 - 500 employees
Founded 1994
🎮 Gaming
• Create and iterate on UI visuals including wireframes, mockups, motion comps, iconography, and prototypes • Implement and polish in-game UI elements in collaboration with cross-disciplinary teams • Contribute to UI/UX documentation, feedback sessions, and team design reviews • Stay up to date on design trends and advocate for player accessibility and usability
• Portfolio required. Polished detail-oriented visual user interface / screen design work - particularly with an orientation towards video game content. Illustration, graphic design, animation, and motion graphics work is also acceptable only as supporting material to the main UI/UX portfolio. • Competency with the Adobe Creative Suite (Photoshop, Animate, After Effects, Illustrator) • Understanding of digital design fundamentals, interaction design, and usability patterns • Strong game design sensibilities and a desire to create innovative player experiences • Familiarity with game engines and implementation workflows • Passion for game accessibility and player advocacy. • Students with expected graduation between May 2025 and Spring 2027 from an accredited university. Undergraduate • Able to work during one of the following periods: May 18th - August 7th or June 15th - September 4th.
• Relocation assistance available for eligible candidates
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