Senior Software Engineer - Unity WebGL

Job not on LinkedIn

June 24

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Logo of RemoteStar

RemoteStar

B2B • Recruitment • SaaS

RemoteStar is a global recruitment service that specializes in hiring top-quality tech talent. By assembling diverse teams with vetted developers from various regions, RemoteStar ensures high-quality staffing while maximizing cost efficiency for companies. The service includes a rigorous vetting process, technical matching, and full onboarding support, allowing businesses to focus on their core operations while RemoteStar handles the administrative aspects of recruitment and team management.

11 - 50 employees

Founded 2020

🤝 B2B

🎯 Recruiter

☁️ SaaS

📋 Description

• Lead architectural decisions and R&D phases of a browser-native 3D platform built on top of Unity WebGL • Define and implement the web technology stack, including Unity WebGL, WebAssembly modules, and JavaScript interoperability • Export existing Unity desktop functionality to WebGL, integrating C++ logic using Emscripten • Develop a web interface that integrates with the Unity canvas (e.g., via Vue.js or a comparable frontend framework) • Collaborate with product teams to translate clinical requirements into performant 3D tools • Work with backend engineers on real-time collaboration features, including data streaming and session sync • Participate in agile team processes, including weekly stand-ups, sprint planning, and stakeholder reviews

🎯 Requirements

• Proven experience with Unity WebGL builds and plugin integration workflows • Hands-on experience compiling and integrating C++ or Rust libraries into WebAssembly using Emscripten • Proficiency in JavaScript , TypeScript , and modern frontend tools such as Vite , Webpack , or Rollup • Strong understanding of WebGL and browser-based 3D rendering constraints • Experience working with 3D file formats such as STL , OBJ , or 3MF • Knowledge of performance optimization and memory management in browser environments • Familiarity with Unity’s interaction system and how to extend or interface with it in a WebGL context • Nice to Have • Experience with Vue.js or another modern reactive frontend framework • Background in medical software or regulated industries (HIPAA, FDA, etc.) • Exposure to collaborative multi-user environments , such as CRDT-based or real-time sync architectures • Familiarity with cloud-based processing workflows (AWS, Azure) • Experience with mesh processing libraries such as libigl , CGAL , or pmp in WASM pipelines

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