
Gaming
SOFTGAMES is an instant gaming company that develops casual, truly social games that can be played instantly across all platforms. It focuses on creating engaging games that are accessible and enjoyable, promoting seamless access and cross-platform play. The company is a leader in the instant games industry, changing how and where we play games, and is known for its innovative approach to gaming.
51 - 200 employees
🎮 Gaming
💰 Seed Round on 2017-01
November 13

Gaming
SOFTGAMES is an instant gaming company that develops casual, truly social games that can be played instantly across all platforms. It focuses on creating engaging games that are accessible and enjoyable, promoting seamless access and cross-platform play. The company is a leader in the instant games industry, changing how and where we play games, and is known for its innovative approach to gaming.
51 - 200 employees
🎮 Gaming
💰 Seed Round on 2017-01
• Design and iterate on levels that provide variety, challenge, and a strong sense of progression. • Support the development of game systems, mechanics, and economy structures that complement core gameplay. • Collaborate closely with the Producer, game designers, artists, and developers to bring features from concept to final implementation. • Translate creative ideas into clear, actionable design documentation. • Use data and playtesting feedback to refine level balance and gameplay pacing. • Contribute to discussions and decisions about game direction and design priorities.
• Passionate about mobile and casual games, with a strong interest in Match-3 design and trends. • 5+ years of experience in mobile game design, ideally including work on live or shipped F2P titles. • Proven experience in Level Design, from concepting to balancing and polishing. • Solid understanding of F2P mechanics, player motivation, and progression design. • Comfortable working with spreadsheets, data, and KPIs to analyze and tune gameplay. • Strong communicator, able to work effectively in a distributed, agile environment. • Takes ownership and follows designs through from idea to implementation. • Fluent in English, with clear communication and documentation skills. • Located within time zones between GMT and GMT+3 (Europe-based) • Bonus: Experience designing levels or systems for Match-3 or other casual puzzle games. • Familiarity with prototyping new gameplay mechanics. • Experience balancing progression and difficulty curves in F2P games.
• Remote first - We have a flexible working setup. Either fully remote wherever you are or on-site in our modern office in central Berlin - You decide. • Flexible working hours - Structure your working hours to your needs. • Generous vacation regulation no matter where you are! • Home office allowance - Working from home but something is missing? We offer a budget to make your home office as productive as possible. • Further Training - Everyone at SOFTGAMES is offered training opportunities to strengthen their skills or learn something new! • Studio - We’re a remote-first company but also offer a super modern office with state-of-the-art tech, based in the center of Berlin. • Equipment - Choose between a MacBook Pro or Lenovo Laptop. • Meal allowances - A monthly budget is additionally granted to be spent for your lunches. • Monthly extra grant for home office electricity + internet costs. • Swag - Enjoy our stylish Hoodies, Bags, Mugs, etc. • Offsite Retreats - Twice a year the entire company gets together to learn, share ideas, focus on the future, and celebrate our successes.
Apply NowNovember 5
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