
51 - 200 Mitarbeiter
Gegründet 2017
🎮 Gaming
👥 B2C
Gaming • B2C
Eleventh Hour Games ist ein vollständig remote arbeitendes Indie-Spielentwicklungsstudio, das derzeit am Action-RPG (ARPG) Last Epoch arbeitet. Das Studio entwickelt narratives, zeitreiseorientiertes Gameplay und rekrutiert kreative Talente aus dem Remote-Bereich, um das Spiel für Spieler auf Verbraucherplattformen zu entwerfen, zu bauen und zu unterstützen.
🕒 vor 1 Monat
🗣️🇺🇸🇬🇧 Englisch erforderlich
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51 - 200 Mitarbeiter
Gegründet 2017
🎮 Gaming
👥 B2C
Gaming • B2C
Eleventh Hour Games ist ein vollständig remote arbeitendes Indie-Spielentwicklungsstudio, das derzeit am Action-RPG (ARPG) Last Epoch arbeitet. Das Studio entwickelt narratives, zeitreiseorientiertes Gameplay und rekrutiert kreative Talente aus dem Remote-Bereich, um das Spiel für Spieler auf Verbraucherplattformen zu entwerfen, zu bauen und zu unterstützen.
• Lead, mentor, and grow a team of level designers, fostering collaboration and professional development • Drive the creative vision and execution of levels, ensuring they support gameplay, narrative, and artistic goals • Work closely with environment artists, narrative designers, and systems designers to deliver cohesive experiences • Review and provide feedback on level layouts, encounter balance, and worldbuilding consistency • Ensure all levels meet performance, quality, and accessibility standards • Contribute hands-on to level blockouts, encounter scripting, and gameplay prototyping • Establish and refine level design workflows, pipelines, and best practices for scalability and efficiency • Collaborate with production to scope, schedule, and track level design deliverables • Advocate for player experience, ensuring levels feel engaging, rewarding, and true to the vision of the game
• 5+ years of professional level design experience in the game industry, with at least 2+ years in a lead or senior design role • Track record of shipping at least one title in a senior or leadership capacity • Understanding of encounter design, pacing, and player progression • Experience working with level design tools in engines such as Unity or Unreal • Collaborative mindset with experience guiding cross-disciplinary teams (art, design, and engineering) • Communication and documentation skills in a remote-first environment • Problem-solving and organizational skills
• Reasonable Accommodation • EEOC statement
Jetzt Bewerben🕒 vor 2 Monaten
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