
201 - 500 employees
Founded 2009
🎮 Gaming
👥 B2C
📱 Media
Gaming • B2C • Media
Goodgame Studios is a leading software company specializing in the development and publishing of free-to-play mobile and browser games. With a global player base of over 500 million, Goodgame Studios offers a range of award-winning strategy, simulation, and role-playing games. Their popular titles include Empire: Four Kingdoms, BitLife – Life Simulator, and War Alliance, as well as browser games like Goodgame Empire and Goodgame Big Farm. Players can engage with these games directly from their computers or through apps on smartphones and tablets.
🕒 August 5
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201 - 500 employees
Founded 2009
🎮 Gaming
👥 B2C
📱 Media
Gaming • B2C • Media
Goodgame Studios is a leading software company specializing in the development and publishing of free-to-play mobile and browser games. With a global player base of over 500 million, Goodgame Studios offers a range of award-winning strategy, simulation, and role-playing games. Their popular titles include Empire: Four Kingdoms, BitLife – Life Simulator, and War Alliance, as well as browser games like Goodgame Empire and Goodgame Big Farm. Players can engage with these games directly from their computers or through apps on smartphones and tablets.
• Build 3D playable ads from scratch that are fast-loading, self-contained, and engineered to convert in paid user-acquisition campaigns • Build lightweight minigames and prototypes in Unity • Package and finalize playables for Unity, Google, and AppLovin while respecting MRAID, size, and CTA rules • Design custom setups for creative video production, including animations, scenes, environments, skins, rebranding, and code changes • Build the same mechanic for both browser and in-engine versions • Collaborate with the creative marketing team on a new mobile 4X strategy game • Complete a teardown of a reference playable, build a small playable from company assets, and package it to a network specification during the paid case study
• Hands-on playable ad experience for mobile games • At least 3 years of experience in a similar role • Strong JavaScript/TypeScript, HTML5, and CSS skills • Experience with a web game framework such as PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser • Working knowledge of Unity and C#, sufficient to build marketing minigames and understand transfers between Unity and HTML5 playable ads • Knowledge of single-file, no-network, MRAID, and size constraints for major ad networks • Ability to provide links to shipped playables or interactive work, including openable builds rather than only video captures • Node.js for build scripts and build automation is a big plus • Experience in Idle Arcade genre mechanics is a big plus • 3D asset basics in Blender and an eye for satisfying casual mechanics are a big plus • Comfort using AI tools in the production workflow
• Fully remote work • Paid three-task case study for shortlisted candidates • Full ownership of ad units from mechanic through delivery • AI tools welcomed and encouraged in the production workflow • Collaborative, international team • Opportunity to contribute creatively to a new game heading into launch
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