
11 - 50 employees
BulletFarm is an LLC identified as "BulletFarm LLC" on its website header. Based solely on the provided site snippet (Home, About, Careers, Privacy Notice, Terms of Use, social links) there is insufficient public information to determine its products, services, or target market. The site shows standard corporate pages and social media links but no text describing activities. I cannot responsibly assign specific industries without more detail β please provide additional content (about page, product pages, or a company summary) or confirm the company's focus so I can classify it accurately.
π₯ 2 minutes ago
πΊπΈ United States β Remote
π΅ $220k - $250k / year
β° Full Time
π΄ Lead
π§βπ¨ Art Director
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11 - 50 employees
BulletFarm is an LLC identified as "BulletFarm LLC" on its website header. Based solely on the provided site snippet (Home, About, Careers, Privacy Notice, Terms of Use, social links) there is insufficient public information to determine its products, services, or target market. The site shows standard corporate pages and social media links but no text describing activities. I cannot responsibly assign specific industries without more detail β please provide additional content (about page, product pages, or a company summary) or confirm the company's focus so I can classify it accurately.
β’ Define, develop, and own the overall visual direction of the game from pre-production through release. β’ Create and maintain comprehensive art bibles, style guides, visual targets, and reference materials. β’ Establish artistic standards for environments, characters, props, VFX, lighting, and world-building elements. β’ Direct and provide feedback to external art vendors, ensuring assets meet quality expectations and align with the gameβs creative vision. β’ Scale and manage an external art team that will grow significantly throughout production. β’ Collaborate closely with Creative Director, Game Designers, Engineering, and Production teams to ensure artistic goals support gameplay and technical requirements. β’ Review assets, concepts, and in-engine implementations to maintain visual consistency across all game content. β’ Identify artistic risks early and provide solutions that balance quality, schedule, and production realities. β’ Serve as the primary creative authority for visual quality and artistic execution.
β’ 8+ years of professional game development experience with significant experience in Art Direction roles. β’ Proven track record leading the visual development of one or more shipped AAA titles as Art Director or equivalent. β’ Strong portfolio demonstrating excellence in both environmental and character art direction. β’ Experience leading large-scale art initiatives across multidisciplinary teams. β’ Demonstrated success directing external development and vendor art teams. β’ Deep understanding of modern game art pipelines, production workflows, and content creation processes. β’ Experience working closely with Design, Engineering, and Production disciplines. β’ Experience working with Unreal Engine. β’ Familiarity with AI and other tools relevant to art direction and production. β’ Experience establishing an art department, visual identity, or art pipeline from scratch.
β’ Competitive base salary β’ Health, dental, and vision benefits β’ 401(k) β’ Flexible paid time off
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