
11 - 50 employees
🎮 Gaming
🥽 AR/VR
Gaming • AR/VR
Liquid Development is an industry leader in video game integrated development and art asset production. With over twenty years of experience, their work is featured in some of the most popular video games, such as the Halo franchise by 343 Industries, Borderlands by Gearbox Software, and Activision's Call of Duty. They specialize in 3D production, creating real-time rendered assets and pre-rendered cinematics, and provide world-building and 2D design services. Liquid Development aims to support game developers by providing comprehensive art and development solutions to enhance the creation of new game content.
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11 - 50 employees
🎮 Gaming
🥽 AR/VR
Gaming • AR/VR
Liquid Development is an industry leader in video game integrated development and art asset production. With over twenty years of experience, their work is featured in some of the most popular video games, such as the Halo franchise by 343 Industries, Borderlands by Gearbox Software, and Activision's Call of Duty. They specialize in 3D production, creating real-time rendered assets and pre-rendered cinematics, and provide world-building and 2D design services. Liquid Development aims to support game developers by providing comprehensive art and development solutions to enhance the creation of new game content.
• Artistic Lighting: Crafting, placing, and tweaking light sources to achieve the desired mood, tone, and atmosphere across a variety of environmental archetypes. • Technical Implementation: Setting up lighting rigs, managing light bakes, optimizing for performance, and handling volumetric lighting. • Collaboration: Working with level designers and environmental artists to guide players and highlight key areas, ensuring visual consistency. • Self-Management: The ability to identify your own project needs and effectively communicate those needs to your lead and managers. • Post-Processing: Applying color grading, bloom, and other screen-space effects to enhance the final look. • Performance Optimization: Ensuring high visual quality within the technical constraints of the target hardware.
• A strong portfolio/demo reel with recent work showcasing proficiency in lighting for video games (must submit to be considered) • 2+ years of professional experience working as a Lighting Artist in the video game industry • Bonus Points! • Proprietary Engine Experience: Knowledge of lighting pipelines outside of Unreal Engine and Unity. (example: Frostbite) • Experience with Maya, Houdini and Unreal Engine
• Work alongside dynamic individuals in the gaming industry • Work within a company with upward career growth opportunities • Work Fully Remote • Medical, Dental, Vision benefits • Voluntary Long-term / Short-term Disability • 401K w/ company match
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