
11 - 50 employees
Founded 2001
🎮 Gaming
Gaming
Unknown Worlds Entertainment is a game developer focused on crafting unique gaming experiences. They are known for creating the critically-acclaimed Subnautica franchise, Natural Selection 2, and Moonbreaker. With a commitment to innovation in the survival and gaming genres, Unknown Worlds continues to engage players with fresh content and exciting new game releases. They seek passionate, talented developers to join their global team and further their mission in delivering standout gaming experiences.
🔥 48 minutes ago
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11 - 50 employees
Founded 2001
🎮 Gaming
Gaming
Unknown Worlds Entertainment is a game developer focused on crafting unique gaming experiences. They are known for creating the critically-acclaimed Subnautica franchise, Natural Selection 2, and Moonbreaker. With a commitment to innovation in the survival and gaming genres, Unknown Worlds continues to engage players with fresh content and exciting new game releases. They seek passionate, talented developers to join their global team and further their mission in delivering standout gaming experiences.
• Create animations that meet the aesthetic and technical requirements of the project. As a Senior Animator, you will be expected to set a high visual bar for the team and consistently push for elevated quality. • Work with the animation lead and Technical Art to ensure we have the tools, technology, and implementation support needed to deliver animation efficiently and effectively. • Collaborate with design and narrative to ensure our characters and other animated assets feel responsive and expressive. • Self-manage your timeboxes and production workload to ensure milestone goals are met with a consistently high quality of work. • Work with the team to improve animation processes, workflows, and pipelines. Challenge yourself and your team to generate more responsive and expressive assets. • Respond to feedback appropriately, iterate on assets as needed, and help evaluate team work and provide feedback when asked. • Be knowledgeable in keyframe and motion capture techniques and processes. • Develop expert-level knowledge of the game engine’s animation tools. • Stay current with industry animation trends and techniques, set personal goals, and continually improve your craft.
• 7+ years’ experience as an Animator, with a minimum of one shipped Unreal Engine title in an Animation role. • Proficiency working directly in Unreal Engine. • Experience with Blender and other related animation software. • Extensive knowledge of animation pipelines; strong documentation and debugging skills; able to troubleshoot and diagnose animation issues. • Self-starting, organized, highly collaborative, motivated, and comfortable working in a remote environment. • Able to mentor more junior team members and set a high standard in aesthetics and approach. • Excellent written, visual, and verbal communication skills. • Strong understanding of art fundamentals, and able to demonstrate strong aesthetic judgment. • Curious and willing to take risks and learn from failure.
• Annual professional development • Home office stipends • Paid time off for volunteer/non-profit work
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