
11 - 50 funcionários
🎮 Jogos
👥 B2C
💰 $3.000.000 Venture Round em 2022-02
Gaming • B2C
A Voldex é uma empresa líder em games que cria experiências imersivas apreciadas por milhões de jogadores no mundo todo. Conhecida por jogos populares como Driving Empire e Dungeon Quest no Roblox, a Voldex se destaca por combinar entretenimento interativo com colaborações inovadoras, como suas parcerias com empresas como a Audi e a National Football League (NFL). A Voldex tem como objetivo moldar a indústria de games, firmando-se como a empresa nº 1 em jogos UGC, impactando a vida de mais de 22 milhões de jogadores mensalmente.
🕒 Julho 16
🗣️🇺🇸🇬🇧 Inglês obrigatório
Melhore suas chances de conseguir uma entrevista verificando sua pontuação de currículo antes de se candidatar.

11 - 50 funcionários
🎮 Jogos
👥 B2C
💰 $3.000.000 Venture Round em 2022-02
Gaming • B2C
A Voldex é uma empresa líder em games que cria experiências imersivas apreciadas por milhões de jogadores no mundo todo. Conhecida por jogos populares como Driving Empire e Dungeon Quest no Roblox, a Voldex se destaca por combinar entretenimento interativo com colaborações inovadoras, como suas parcerias com empresas como a Audi e a National Football League (NFL). A Voldex tem como objetivo moldar a indústria de games, firmando-se como a empresa nº 1 em jogos UGC, impactando a vida de mais de 22 milhões de jogadores mensalmente.
• Lead a small engineering team to deliver roadmap features predictably while balancing quality, velocity, technical risk, and business needs • Be accountable for the delivery of features owned by direct reports, ensuring work is well-scoped, estimated, sequenced, implemented, tested, merged, and released effectively • Own technical estimates produced by the team, ensuring estimates are realistic, account for dependencies and risks, and support reliable roadmap planning • Partner closely with product managers, producers, QA, design, art, and other stakeholders to align feature execution with business goals, player experience expectations, and technical constraints • Monitor game performance, live stability, crash rates, FPS, and post-release regressions; identify risks, escalate when needed, and drive action plans with the team • Set and enforce standards for code quality, maintainability, implementation, and review across the team • Mentor engineers on technical execution, code quality, player experience, Roblox/game platform constraints, and engineering judgment • Proactively improve game and feature quality by identifying opportunities to improve responsiveness, polish, stability, performance, and overall player experience • Collaborate with the manager and senior engineers to define technical initiatives, roadmap risks, operational improvements, and technical priorities for the game • Support people leadership responsibilities, including onboarding, structured feedback, performance documentation, growth planning, and identifying gaps against the levelling framework
• 3–5+ years of Roblox game development experience • 1+ years of experience leading an engineering team of at least 3 people • Demonstrated mastery of Roblox game development • Shipped games or features on Roblox or similar platforms • Proven experience leading engineers through production feature delivery, including but not limited to: planning, estimation, implementation, QA, release, and post-launch support • Strong technical judgement with the ability to guide architecture, implementation patterns, code quality, and technical trade-offs across a team • Experience monitoring live game or product health through performance metrics, player feedback, incidents, regressions, crash rates, FPS, or related signals • Ability to coordinate release readiness, QA send-off, feature merges, incident response, and post-release follow-through • Strong cross-functional communication skills, with the ability to clearly explain priorities, risks, trade-offs, and technical expectations to product, design, QA, art, producers, engineers, and leadership • Ability to work hands-on when needed while remaining accountable for team-level delivery, quality, and operational outcomes • Nice to Have: • - Bachelor’s degree in CS/Software Engineering or equivalent experience working in a development team • - Game jam or modding experience • - Experience building or scaling live game systems (economy, progression, multiplayer systems) • - Familiarity with backend systems, services, or data pipelines • - Strong understanding of player experience design and gameplay feel
• 💰 Competitive compensation - above-market salary + profit sharing + stock options • ⛳️ Retirement benefits - company contribution to your retirement plan (401k, RRSP, Pension), in Canada, UK and USA! • 🩺 Medical, dental, and vision benefits - depending on the country, there may be additional benefits (Life, ADD, etc…) such as Canada, UK and USA. • 🏖 Flexible PTO - vacations + Federal / Bank Holidays • 🌎 Remote First - we have always been remote and will remain that way including work from home/anywhere • 🎮 In-person get-togethers, virtual company-wide game events, Robux allowances, and so much more! • 🎓 Professional Development - Reimburse the costs of courses, materials, and anything to help further their training and growth • 🎉 Work with awesome people and impact millions of daily players
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