
51 - 200 employees
Emmy-nominated studio embodying the pioneering ingenuity, daring creativity, & freewheeling spirit of the first aviators
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51 - 200 employees
Emmy-nominated studio embodying the pioneering ingenuity, daring creativity, & freewheeling spirit of the first aviators
• Design, develop, and maintain production tools and pipeline solutions for Autodesk Maya • Develop tools, plugins, and automation scripts in Python to improve artist productivity • Collaborate with artists, supervisors, and production teams to identify workflow improvements and propose technical solutions • Integrate Maya with internal pipeline tools, asset management systems, and render farm infrastructure • Support publishing, versioning, referencing, caching, and scene management workflows • Diagnose and resolve technical issues impacting artists and production • Develop and maintain APIs and tools integrated with DCC applications and the studio's internal software • Write clean, maintainable, and well-documented code in accordance with the studio's development standards
• Professional experience developing production tools for Autodesk Maya in a VFX or animation studio • Strong proficiency in Python • Experience with the Maya Python API (maya.cmds and OpenMaya) • Experience developing custom tools, user interfaces, and automation solutions for Maya • Familiarity with Git or another version control system • Experience with Linux environments and command-line tools • Excellent debugging and problem-solving skills • Strong communication and collaboration skills • Ability to manage priorities in a fast-paced production environment
• Comprehensive health insurance • Retirement benefits • Paid time off • Inclusive work environment
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💵 $134.4k - $168k / year
💰 Secondary Market on 2017-11
⏰ Full Time
🟠 Senior
🔴 Lead
🖥 Software Engineer