🕒 6 days ago
Intermediate Software Engineer building Unreal Engine 5 gameplay and engine systems for Blackbird Interactive, an independent game studio. Implementing core mechanics, networking, UI support, optimization, and stability improvements.
🕒 6 days ago
Senior Unreal Engineer building a Supercell-backed mobile adventure game. Owning gameplay features, architecture, and mobile performance in a lean remote team.
🌐 Finland, Canada, +1 more countries – Remote
💰 Pre seed on 2024-10
⏰ Full Time
🟠 Senior
🎮 Game Engineer
🕒 August 4
Maya software engineer supporting VFX, TV, and game studios using Autodesk software. Developing C++/Python pipeline tools, diagnosing issues, and delivering product fixes and enhancements.
🌐 United States, Canada – Remote
🏄 California, Oregon – Remote
💵 $139k - $249.3k / year
⏰ Full Time
🟡 Mid-level
🟠 Senior
🖥 Software Engineer
🕒 August 4
Lead Gameplay Engineering for Gardens Interactive’s multiplayer fantasy adventure. Managing engineers, solving multiplayer systems challenges, and shaping technical delivery with design, art, and production.
🌐 United States, Canada – Remote
💵 $205.7k - $238.3k / year
⏰ Full Time
🟠 Senior
🎮 Game Engineer
🦅 H1B Visa Sponsor
🕒 July 28
Senior Server Engineer managing backend infrastructure and live service systems for an upcoming mobile adventure game at a startup backed by Supercell.
🕒 July 23
Technical Gameplay Designer at Gardens Interactive working on player abilities and combat systems in multiplayer games. Collaborating with teams to implement and maintain engaging gameplay features.
🌐 United States, Canada – Remote
💵 $172.1k - $206.4k / year
⏰ Full Time
🟢 Junior
🎮 Game Engineer
🦅 H1B Visa Sponsor
🕒 July 23
Gameplay Designer designing and implementing creature behaviors for multiplayer games. Collaborating with teams to create immersive player experiences in an online environment.
🌐 United States, Canada – Remote
💵 $172.1k - $206.4k / year
⏰ Full Time
🟡 Mid-level
🟠 Senior
🎮 Game Engineer
🦅 H1B Visa Sponsor
🕒 July 17
Software Developer responsible for designing and maintaining systems in Unreal Engine projects remotely. Collaborating with programmers, designers, and production leads to achieve project goals.
🕒 July 15
Gameplay AI Software Engineer for Blackbird Interactive developing original game in Unreal Engine 5. Collaborating on gameplay features and systems in a flexible remote work environment with Canadian candidates only.
🕒 May 1
Expert Animation Programmer focused on developing next-gen character animation systems at CD PROJEKT RED. Collaborating with R&D team in Vancouver to innovate realistic character motion for RPGs.
🕒 July 9
Senior Software Engineer developing gameplay and engine systems for original game in Unreal Engine 5. Collaborating with cross-functional teams to deliver a polished and fun gaming experience.
🕒 July 9
Lead Software Engineer shaping the technical execution of a new original game in Unreal Engine 5. Oversee engineering efforts, establish workflows, and mentor developers in a remote-friendly environment.
🕒 July 6
Senior Gameplay Programmer developing a range of gameplay systems for Netflix Games. Collaborating with designers and engineers to ensure playable prototypes across various genres.
🕒 June 24
Gameplay Engineer specializing in C++ and Unreal Engine for remote game development. Collaborating with teams to implement and optimize gameplay systems across various projects.
🕒 June 19
Lead Engineer responsible for coaching engineers while coding on live game projects at Devoted Studios. Collaborating with clients and optimizing gameplay systems in a remote environment.
🕒 June 19
Programmer III developing and maintaining game systems for Hardsuit Labs. Collaborating with programming team and content creators on a variety of gaming projects.
🕒 June 17
FPS Animator creating high-quality animations for weapon handling and combat sequences at NetEase Games. Collaborating with engineers to enhance gameplay within the gaming ecosystem.
🕒 June 8
Senior Generalist Game Programmer at Snowed In Studios developing game features and collaborating with client studios. Working on diverse projects in a creative and supportive remote environment.
🕒 April 1
Senior Programmer developing simulations for autonomous systems using Unreal Engine and robotics software. Collaborating on AI systems and graphics development in a startup environment.
🕒 April 1
Senior Programmer developing simulations for autonomous systems using Unreal Engine and robotics software. Collaborating on AI systems and graphics development in a startup environment.
+5 More Jobs Available!
The average salary for remote Unreal Engine in Canada is CA$173,361 per year. This is based on data from 20 job openings. Our advanced AI searches the internet for remote job openings and posts them on our website. We use the salary data from these job postings to calculate salary expectations.
Below is a breakdown of salary data by years of experience:
| Experience | Number of roles analyzed | Average Salary |
|---|---|---|
🟢 Junior (1-2 yrs) | 3 | CA$97,958 |
🟡 Mid-level (2-4 yrs) | 4 | CA$125,000 |
🟠 Senior (5-9 yrs) | 13 | CA$205,642 |
We analyzed 14 job listings in the last year and found it takes about 29 days for employers to close a job opening.
We reviewed 20 job postings and found the top 10 skills employers are asking for most often are:
We scan the internet everyday and find jobs not posted on LinkedIn or other job boards.
We find jobs as soon as they're posted, so you can apply before everyone else.
Most members hear back within the first week
We find jobs other job boards miss.