
201 - 500 employees
Founded 2002
🎮 Gaming
🥽 AR/VR
Gaming • AR/VR
People Can Fly Studio is a global video game development company established in 2002, with operations in Poland, the UK, and North America. Known for its expertise in using the Unreal Engine, People Can Fly specializes in creating dynamic action and shooter games, with popular titles including Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. The studio is recognized for its innovative approach to game development and is engaged in multiple exciting projects, including new ventures in the virtual reality arena with titles like Bulletstorm VR. With a team of over 700 members, People Can Fly continues to thrive on its collaborative spirit and creativity, making significant strides in both traditional and virtual reality gaming domains.
Selected: 🇨🇦 Canada – Remote.
Selected: 🆕 Date Added.
🔥 5 hours ago
Technical Artist building Maya, Python, shader, and asset pipelines for People Can Fly’s AAA action games. Supporting rendering, automation, optimization, and cross-disciplinary development.
🕒 October 5
Senior Game Designer crafting third-person and scripted cameras for People Can Fly’s AAA games. Shaping player feel, camera systems, and cinematic gameplay experiences.
🕒 September 23
Senior Level Artist creating playable levels and environments in Unreal Engine. Supporting People Can Fly’s AAA game projects through modular workflows and artistic collaboration.
🕒 September 15
Senior Technical Animator creating Maya rigs, skinning, and animation tools for People Can Fly’s AAA action games. Improving pipelines and supporting high-quality game asset production.