
201 - 500 employees
Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent studio - behind such games as Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, and the upcoming Homeworld 3, Minecraft Legends, and Crossfire: Legion.
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201 - 500 employees
Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent studio - behind such games as Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, and the upcoming Homeworld 3, Minecraft Legends, and Crossfire: Legion.
• Partner with project leadership and publishing stakeholders to define, reinforce, and execute the creative vision, ensuring alignment across narrative, gameplay, art, audio, and presentation • Lead the development of the game's narrative, characters, investigative gameplay, and environmental storytelling, ensuring every element supports a cohesive and memorable player experience • Lead, mentor, and support the design team, fostering a strong design culture focused on quality, collaboration, and accountability • Collaborate closely with engineering, art, audio, and production to establish effective workflows, drive implementation, and maintain alignment as the project evolves • Provide clear creative direction and feedback, helping translate high-level vision into polished, shippable content while maintaining quality and consistency across the game • Identify creative risks, narrative gaps, and production challenges early, partnering with discipline leads to balance creative ambition with scope, schedule, and technical constraints • Contribute hands-on to writing, narrative implementation, game design, prototyping, and content development as needed, helping unblock the team and drive key features through critical milestones
• At least 10 years of experience in game development, including at least 5 years in a creative leadership, narrative leadership, or senior design role • Hands-on experience developing content in Unreal Engine 5, with confidence using in-engine tools and workflows to prototype, implement, iterate, and polish gameplay features • Experience shipping at least one narrative-driven or creatively ambitious game with significant responsibility for story, gameplay, or overall creative direction • Strong understanding of interactive storytelling, narrative pacing, player agency, and how gameplay and presentation work together to create compelling player experiences • Proven ability to provide creative direction, review content, and maintain quality and consistency across a multidisciplinary team • Strong communication and collaboration skills, with the ability to align design, narrative, engineering, art, audio, and production around a shared creative vision • Comfortable contributing hands-on to writing, narrative implementation, game design, prototyping, or content development while balancing creative ambition with scope, schedule, and technical constraints
• flexible work arrangements
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